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1993-12-14
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DoomEx
What it does:
DoomEx is a program that allows you to extract single data files from the one
large data file that comes with DOOM (for the unregistered game this is DOOM1.WAD)
This WAD-file may be considered an archive like a ZIP archive (more likely a
TAR archive as it is not compressed).
Usage : DoomEx [-mMinLength] [-l] <FileName[.ext]> [WildName [...]]
FileName is the name of the Doom-datafile (e.g.: DOOM1.WAD)
MinLength is the minimum length for files to be extracted
WildName(s) are wildcard-specs for the files in the archive
'-l' will list instead of extract.
If you do not specify an extension for the WAD-file '.WAD' is assumed.
The MinLength-parameter can be used to prevent a bunch of small files to be
extracted. For example if you use '-m10000' only files of 10000 Bytes or larger
will be extracted, default is 0.
WildName is used to extract only the files you want following DOS-wildcard
conventions ('*' matches any number of chars, '?' matches one char). Be aware
that in the archive there are only stored 8 chars for name and no extension.
Multiply WildNames are allowed. If no do not specify a WildName, '*' is assumed.
The '-l' parameter will only list those files that match 'MinLength' and the
WildNames and will not extract them.
Example:
'DoomEx DOOM1 dsp*' will extract all files beginning with 'dsp' from
'DOOM1.WAD' to the current directory (These are some Sound-FX).
Limitations:
DOOM1.WAD contains several files of the same name, when extracting they will
overwrite each other leaving you only with the file extract last. I could fix
it but I do not really care.
Notes about the game:
To all ULTRASOUND users: DOOM cannot use IRQ's 9 or above, so if you have your
UltraSnd IRQ set to 11 as it is default you will NOT GET ANY FX (Music still
fine). To solve this you do not need to reconfigure your card completely or
even open your computer, as the Ultrasound allows IRQ's and DMA's to changed
at any time. I suggest you create a batch file about like this:
> <
SET ULTRASND=220,7,7,7,5
c:\ultrasnd\ultrinit ^ ;Tell the card about the changes
doom.exe %1 %2 %3 %4 ;Guess what that means
SET ULTRASND=220,7,7,11,5 ;Restore your old config
c:\ultrasnd\ultrinit
Only the marked number needs to be changed from your old ULTRASND
configuration and only if you have set it to 11, 12, or 15. Leave the rest as
it was before. To make sure you do not have a conflict with other cards in
your system run before changing anything SETGUS.
WARNING: I am not responsible if this crashes your computer or something else !
BTW : If you start the game with 'DOOM -devparm' you will be able to make
screenshots using 'F1'.
Copyright:
DoomEx is freeware, DOOM is not. Although the demo-levels may be copied
freely the game MUST NOT be modified nor must parts of it (sound, graphics) be
used for your own purposes.
Contact me:
If you want to know how to display the graphics you ripped or display some
weapon-anim you DO NOT need to contact me because I do not know either.
However if you want to contact me for some other reason (whatever that may
be) feel free but do not expect an answer before mid-january as I do not have
InterNet access during christmas time.
des@fsztmap04.tu-graz.ac.at