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Doom 2 Explosion
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Doom2Explosion.bin
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doom2exp
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deu2
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deu2.ini
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1994-10-24
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2KB
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58 lines
#
# Default DEU II config file
#
# Everything has been commented out, so this file does nothing.
# But you can customize it to suit your needs.
# Name of the main wad file.
main = c:\doom2\doom2.wad
# Name of the patch wads you want to load.
#file = raphael.wad
#file = brendon.wad
# Set this if you want debugging on by default.
#debug = true
# Set this if you want to swap the mouse buttons by default.
#swapbuttons = true
# Use this to control the the noises.
#quiet = true
#quieter = true
# Set this if you think you are a brain.
expert = true
# Use this to change the default video mode if you have a SuperVGA driver.
# (0 = standard VGA, 1 or 2 = 640x480x256, 3 = 800x600x256, 4 = 1024x768x256)
#bgi = VESA
video = 0
# Set this if you have an old mouse driver and you don't see the cursor.
#fakecursor = true
# Use this to hide the info bar (displayed by default).
#infobar = false
# Set this if you don't want to unselect all previously selected objects when
# you use the selection box (Shift-MouseButton1, Shift-M).
#addselbox = true
# Uncomment this if you don't like to have the object 0 selected when you
# switch from one editing mode to another.
select0 = false
# If you are an expert in Binary Space Partitioning algorithms and you want
# to tweak the Nodes builder, then you can use the following parameter.
#splitfactor = 8
# Default textures and preferences. You may want to change those values...
#walltexture = BROWNHUG
#uppertexture = REDWALL1
#lowertexture = COMPBLUE
#ceiltexture = F_SKY1
#floortexture = FLAT20
#ceilheight = 256
#floorheight = 0