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- ================================================================
- Title : Walkabout (Version 2.0)
- Filename : wlkabot2.zip
- Author : Jens Nielsen
- Email Address : djinni@ibm.net
-
- Important : Please remove the old wlkabout.zip
-
- Description : Designed for Doom II. Fight in crowded rooms
- as a team or single player. You might call this
- hack'n'slash. I have used all monsters except
- Spiderboss. Tips: Use the small arena (revealed
- later in game) to fight the cyberdemon. Some
- switches opens two doors. Some teleports gives
- different landings from time to time.
-
- This wad gives plenty of oppertunity to let the
- monsters finish themselves off.
-
- I have built in extra rooms (and a teleport too!)
- for you teamplayers (cooperative mode), so you can
- finish the monsters off more quickly. These places
- are not available in single player without IDCLIP.
-
- There is a small slowdown in the first big room you
- enter. I have tried different things, but none
- helped much.
-
- Version 2.0 Enhancements: A lot of texture alignments. Added dm spots for
- you guys who play any maps DM. Switched the player
- start positions (coop only) and made the 4th player
- enter more safe. Fixed the odd behavior of the three
- Mancubus at the pillars. They used to stand and turn
- without shooting. Build the nodes with DeePbsp (from
- DeeP 7.30 and RMB.
-
- Designers system : Pentium 90 Mhz with ATI WinTurbo.
-
- Additional Credits to : Henrik R. for betatesting on 486DX2-80 with
- Cirrus Logic 5248.
-
- Additional Notes : Send all comments to me at the above address
- I am about to design a serious deathmatch
- level, and I would like to get a hint from YOU.
- Send me a comment of WHAT YOU LIKE in a deathmatch
- wad. All replies will be answered, if they are
- serious.
- ============================================================
-
- * Play Information *
-
- Episode and Level # : Map 1
- Single Player : Yes (This is dangerous)
- Cooperative 2-4 Player : Yes (Intended for this)
- Deathmatch 2-4 Player : Yes (Sorry, not tested. Startpoints included)
- Difficulty Settings : Yes (Be a MAN and meet the big hairy monsters at
- ULTRAVIOLENT! This level was designed for this
- skill, and crippled for the other skills).
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build time : 4 weeks + addictional 1 hour for bugfixing.
- Editor(s) used : Deep 730r, RMB.
- Known Bugs : Hope all are fixed now.
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: ftp.cdrom.com (and mirrors)
-