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- FileName : WATERTAG.WAD
- Title : WATER DeathTAG v0.9 (as always, i am not sure until
- i play it with fragies)
- Author : VerminatoR / tDD 95 (- \> -)
- Email Address : none (tdd web site coming soon!)
- Anybody want to write me? Look for me on
- the bbses listed at the end of this TXT.
- Additional notes : As you all may know, school is starting, which for
- me means, less time for wads and more time for
- studies.. Now, i've never been one to say school
- sux, but now that i have been getting comments
- from aikman about my wads, i am pretty depressed
- about school.. and no bus passes for my school too!
- i hate budget cuts..
- -also: check out my new text format! It's good for
- multi level wads.
- _______________________________________________
- Other PWADS by Author : |File name |ver |errors
- |-------------|-----|---------------------------
- |WATERTAG.WAD |.9 |we shall see..
- |STOWERS.WAD |1 |fixed VTOWERS
- |#SCHOOL2.WAD |1 |no
- |SCHOOL.WAD |.9 |yes (BAD SWITCH)
- |VTOWERS.WAD |.9 |really fun.. but has errors
- |V2-DWAD2.WAD |1 |no
- |V2-DWAD.WAD |.9 |yes (only had coop 1-2)
- `-------------|-----|---------------------------
-
- Description : Deathtag in a Port bass! Damn, this wad took
- me long to make.. well, for starters, i had
- to master the deep water/false floor effect..hard..
- Then i had to learn how to make this wad capatable
- with DEATHMATCH.
- I have a feeling this wad will be played alot.
- well i hope.. this took me long enough..
- after doing this wad i feel like never making
- one again.. but then, that's a lie.. P.S.
- toward the begining of school i became too
- anctious and stoped aligning textures.. don't
- worry.. it's only a few. PLEASE READ WRULES.TXT!!
- _______________________________________________
- Credits : |Name |Reason/work
- |--------------|--------------------------------
- |Aikman & |for coming up with the
- | Talon | Dethtag concept.
- |JAKfrost |deep water/false floor concept
- |KiDPoWeR |Playtesting
- |Eon |Playtesting
- |chrissy |Playtesting
- |id |for (ofcourse) creating DooM.
- | | D U H
- |----------- Music -----------------------------
- |me | title song
- |me | Intermission song
- |I wish i knew | map01 song (echoes.mid)
- |me / sc2 | map02 song (the battle song
- | | from Star Control 2)
- `-----------------------------------------------
- ______________________________________________________________________________
- |_____ _______ _____ _____--=Play Information=--________ ____ _____ ____ ______|
- |Map |single |Coop |DMatch |DTag 2 |DTag 4 |skill |DR |snds |mus |gfx |demos |
- |-----|-------|-----|-------|-------|-------|------|----|-----|----|----|------|
- |01 |No |No |Yes |No |Yes |4=bfg |4 |yes |yes |yes |no :( |
- |02 |Yes |Yes |Yes |No |No |No |30+ |yes |yes |no |no :( |
- | | | | | | | | | | | | |
- `------------------------------------------------------------------------------'
- -key- (in my future wads, i will take the key out)
- dtag 2 - deathtag with 2 players
- dtag 4 - deathtag with 4 players
- dmatch - deathmatch
- DR - difficulty rating. no matter what skill we put, each level
- in itself has it's own difficulty. the number ranges from 1-30,
- telling which level i would recomend it for.. (30+ is TOO hard >;D )
- ______________________________________________________________________________
- |_____ ___________ _________--=Construction=--____________ __________ _________|
- |Map |base & % |art work |music work |building |fixing |any bugs? |Total tm |
- |-----|-----------|---------|-----------|---------|-------|----------|---------|
- |01 |none :) |1.0 hr |3.50 hr |28.0 hr |4.0 hr |we shal c |36.50 hr |
- |02 |Foxer.wad |N/A |2.2 hr |3.0 hr |1.0 hr |none |6.2 hr |
- | | | | | | | | |
- `------------------------------------------------------------------------------'
- -key-
- base & % - what was the level used to create the map (if any) and how much
- was used in percentage
- art/music/building/fixing - how long it took me.
- hr - hours (in decimal)
- total tm - the total amount of time in construction
-
- (again, i will take the key out)
-
- Editor(s) used : DCK2.2, QEDIT Text editor
- Tool(s) used : New Wad Tools1.3(NWT), TRAX, Recording Session,
- Midi2mus, Animator Pro, Digiplayer, Fast tracker 2
- Scream tracker 3, and TBSP 2.2 (FAST!)
- --------------------------------------------------------------------------------
- * Copyright / Permissions *
-
- Authors MAY use these levels as a base to build additional all i ask
- is that if you do use my wad, give me credit.
-
- You may distribute these files in any electronic format (BBS, Diskette,
- CD, etc) in fact, i think this should go in a Dethtag only CD! that would
- be da bombs, or maybe a pwad like dwango6!!!!
-
- ---------------------------------------------------------------------------------
- * Where to get this WAD *
-
- bbs name number location sysop(s)
- Metrodoom BBS 1-404-426-8368 ->Georgia -> Metroman
- GREEK ISLES 1-718-699-0832 ->New York -> Tony Kolokithias
- DAve's DWANGO bbs 1-708-799-4885 ->Chicago -> Dave
- The WAll BBS 1-214-286-8291 ->Texas -> Aikman
- The Playing Fields 1-305-819-9925 ->Florida -> Robert Wong
-
- or call DWANGO -New York- to get it directly from me
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