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Text File  |  1995-09-04  |  7KB  |  120 lines

  1.                             -   \>   -
  2. ---------------------------------------------------------------------------------
  3. FileName                : WATERTAG.WAD
  4. Title                   : WATER DeathTAG  v0.9 (as always, i am not sure until
  5.                                            i play it with fragies)
  6. Author                  : VerminatoR / tDD 95     (- \> -)
  7. Email Address           : none  (tdd web site coming soon!)
  8.                            Anybody want to write me? Look for me on
  9.                            the bbses listed at the end of this TXT.
  10. Additional notes        : As you all may know, school is starting, which for
  11.                           me means, less time for wads and more time for
  12.                           studies.. Now, i've never been one to say school
  13.                           sux, but now that i have been getting comments
  14.                           from aikman about my wads, i am pretty depressed
  15.                           about school.. and no bus passes for my school too!
  16.                           i hate budget cuts..
  17.                          -also: check out my new text format!  It's good for
  18.                           multi level wads.
  19.                            _______________________________________________
  20. Other PWADS by Author   : |File name    |ver  |errors
  21.                           |-------------|-----|---------------------------
  22.                           |WATERTAG.WAD |.9   |we shall see..
  23.                           |STOWERS.WAD  |1    |fixed VTOWERS
  24.                           |#SCHOOL2.WAD |1    |no
  25.                           |SCHOOL.WAD   |.9   |yes (BAD SWITCH)
  26.                           |VTOWERS.WAD  |.9   |really fun.. but has errors
  27.                           |V2-DWAD2.WAD |1    |no
  28.                           |V2-DWAD.WAD  |.9   |yes (only had coop 1-2)
  29.                           `-------------|-----|---------------------------
  30.  
  31. Description             : Deathtag in a Port bass!  Damn, this wad took
  32.                           me long to make..  well, for starters, i had
  33.                           to master the deep water/false floor effect..hard..
  34.                           Then i had to learn how to make this wad capatable
  35.                           with DEATHMATCH.
  36.                           I have a feeling this wad will be played alot.
  37.                           well i hope.. this took me long enough..
  38.                           after doing this wad i feel like never making
  39.                           one again.. but then, that's a lie.. P.S.
  40.                           toward the begining of school i became too
  41.                           anctious and stoped aligning textures.. don't
  42.                           worry.. it's only a few. PLEASE READ WRULES.TXT!!
  43.                            _______________________________________________
  44. Credits                 : |Name          |Reason/work
  45.                           |--------------|--------------------------------
  46.                           |Aikman &      |for coming up with the
  47.                           |    Talon     |   Dethtag concept.
  48.                           |JAKfrost      |deep water/false floor concept
  49.                           |KiDPoWeR      |Playtesting
  50.                           |Eon           |Playtesting
  51.                           |chrissy       |Playtesting
  52.                           |id            |for (ofcourse) creating DooM.
  53.                           |              |   D         U          H
  54.                           |----------- Music -----------------------------
  55.                           |me            | title song
  56.                           |me            | Intermission song
  57.                           |I wish i knew | map01 song  (echoes.mid)
  58.                           |me / sc2      | map02 song  (the battle song
  59.                           |              |              from Star Control 2)
  60.                           `-----------------------------------------------
  61.  ______________________________________________________________________________
  62. |_____ _______ _____ _____--=Play Information=--________ ____ _____ ____ ______|
  63. |Map  |single |Coop |DMatch |DTag 2 |DTag 4 |skill |DR  |snds |mus |gfx |demos |
  64. |-----|-------|-----|-------|-------|-------|------|----|-----|----|----|------|
  65. |01   |No     |No   |Yes    |No     |Yes    |4=bfg |4   |yes  |yes |yes |no :( |
  66. |02   |Yes    |Yes  |Yes    |No     |No     |No    |30+ |yes  |yes |no  |no :( |
  67. |     |       |     |       |       |       |      |    |     |    |    |      |
  68. `------------------------------------------------------------------------------'
  69.  -key-     (in my future wads, i will take the key out)
  70. dtag 2  - deathtag with 2 players
  71. dtag 4  - deathtag with 4 players
  72. dmatch - deathmatch
  73. DR     - difficulty rating.  no matter what skill we put, each level
  74.           in itself has it's own difficulty.  the number ranges from 1-30,
  75.           telling which level i would recomend it for.. (30+ is TOO hard >;D )
  76.  ______________________________________________________________________________
  77. |_____ ___________ _________--=Construction=--____________ __________ _________|
  78. |Map  |base & %   |art work |music work |building |fixing |any bugs? |Total tm |
  79. |-----|-----------|---------|-----------|---------|-------|----------|---------|
  80. |01   |none   :)  |1.0   hr |3.50   hr  |28.0  hr |4.0 hr |we shal c |36.50 hr |
  81. |02   |Foxer.wad  |N/A      |2.2    hr  |3.0   hr |1.0 hr |none      |6.2   hr |
  82. |     |           |         |           |         |       |          |         |
  83. `------------------------------------------------------------------------------'
  84. -key-
  85. base & % - what was the level used to create the map (if any) and how much
  86.            was used in percentage
  87. art/music/building/fixing - how long it took me.
  88. hr  - hours (in decimal)
  89. total tm - the total amount of time in construction
  90.  
  91.                       (again, i will take the key out)
  92.  
  93. Editor(s) used          : DCK2.2, QEDIT Text editor
  94. Tool(s) used            : New Wad Tools1.3(NWT), TRAX, Recording Session,
  95.                           Midi2mus, Animator Pro, Digiplayer, Fast tracker 2
  96.                           Scream tracker 3, and TBSP 2.2 (FAST!)
  97. --------------------------------------------------------------------------------
  98.                     * Copyright / Permissions *
  99.  
  100.        Authors MAY use these levels as a base to build additional all i ask
  101.   is that if you do use my wad, give me credit.
  102.  
  103.        You may distribute these files in any electronic format (BBS, Diskette,
  104.   CD, etc) in fact, i think this should go in a Dethtag only CD! that would
  105.   be da bombs, or maybe a pwad like dwango6!!!!
  106.  
  107. ---------------------------------------------------------------------------------
  108.                      * Where to get this WAD *
  109.  
  110.    bbs name            number        location        sysop(s)
  111. Metrodoom BBS       1-404-426-8368  ->Georgia     -> Metroman
  112. GREEK ISLES         1-718-699-0832  ->New York    -> Tony Kolokithias
  113. DAve's DWANGO bbs   1-708-799-4885  ->Chicago     -> Dave
  114. The WAll BBS        1-214-286-8291  ->Texas       -> Aikman
  115. The Playing Fields  1-305-819-9925  ->Florida     -> Robert Wong
  116.  
  117. or call DWANGO -New York- to get it directly from me
  118. =================================================================================
  119.                              -   \>   -
  120.