home *** CD-ROM | disk | FTP | other *** search
- Title : village.wad
- Author : Alex Siegel
- Email Address : alexs@tss.com
-
- Description : As you wander across the surface of hell,
- you stumble across a village. Except for a
- few guards, it looks quiet enough. Although,
- the thick stone walls are a bit odd. So you
- decide to look inside the buildings. Big
- mistake...
-
- This level is all about mazes, and the
- various ways they can be implemented. Some
- of the mazes are devious in the extreme, but
- you shouldn't have to cheat. There are few
- true secrets.
-
- Additional Credits to : Authors of DEU and BSP. May their programs grow and
- multiply!
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1 M1 (registered version of Doom only)
- Single Player : Yes
- Cooperative 2-4 Player : Yes (not tested)
- Deathmatch 2-4 Player : Yes (not tested)
- Difficulty Settings : Yes (ultra-violent is a fun challenge for the experts)
- New Sounds : No
- New Graphics : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 25 hours
- Editor(s) used : DEU 5.1, BSP 1.1x recompiled
- Known Bugs : There are several places where a single
- sector is subject to multiple actions. Doom
- can screw up if you try to do too many
- things at once. A general rule is to move
- slowly. Let each stage complete
- before moving onto the next stage. DON'T
- wake up monsters until you have to.
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional levels, as long as
- credit is given.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-
- * Where to get this WAD *
-
- FTP sites:
- ocf.unt.edu and mirror site(s)
-
-
- * Note from the author *
-
- This level complements castle.wad. Imagine that this is the village at
- the foot of the castle.
-
- I'd like to see a perfect LMP for this level on ultra-violent. I'm not
- good enough to do this myself, but a real pro shouldn't have too much
- difficultly.