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- Single Play / Coop Notes
-
- This level takes me about 45 mins to complete on HMP visiting at least half
- of the secrets (on UV it takes me > 1hr if I want to visit all those secrets
- and kille all the monsters)
- Its very doable on that difficulty even if you don't discover hidden ammo etc.
- After a casual run through I was left with the following status at the end
-
- Health 197%
- Armour 200%
- Bullets 400
- Shells 100
- Rockets 6
- Cells 427
-
- Kill 99%
- Item 89%
- Secret 79%
- Time 45 mins
-
- - You can finish it with only shotgun/chainsaw ...
- although that plasma gun sure is handy.
-
- - If doom bombs with the infamous Z_malloc error at the end stats then
- you *will* need more RAM (4Mb doesn't do this justice)
-
- - Most of the weapons are guarded by ambush-happy monsters
- The atmpsphere here is 'never trust a gimme' and 'watch your back'.
- Refer to weapons.txt for explicit spoilers.
-
-
- - This level has a *lot* of secrets....
- Winding passages, secret shortcuts, altars which aren't just there for
- decoration, secret ambush rooms full of various goodies.
- Most of the high calibre powerups are hidden in secret rooms.
- Some of those secret rooms are partially visible and thus provide for
- a "drool" effect.
-
- - The level itself is of 'open' type, with a lot of courtyard area....
- Although you may not agree at first.
- It has a very dense (and quite large) central core surrounded by several
- courtyard areas.
- There are various 'highways' leading from the central core out into
- the outer courtyards. At the beggining they're mostly blocked off in
- some way which leaves you to find other ways to get out into the open
- Once you find a few crucial switches the highways open up for you
- to traverse. The courtyards themselves are interconnected.
-
- - The are a lot of doors on this level.... I would have liked to have
- about 10 keys at my disposal to lock a few but I had to do with 3 <sigh>
- So some of the doors are operated by switches... some of the switches are
- some distance away...
-
- - There is no harm in pressing a switch, you will never be harmed after
- immediatelly pressing a switch (no crushing ceiling switches blah blah)
- So if you find a switch just try it out. You may find that it
- does not do anything noticable at first... just remeber this is the
- Castle of Evil so it probably did do something in some other part of
- the level.
-
- - On the other hand you may come to immediate danger if you want to swipe
- something like a key or a weapon... this is not true in all cases but
- be prepared.
-