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- WAD Authoring Template V1.4 (Clip this line)
- ================================================================
- Title : Queen of the DoomWeb
- a Study in Plasma
- Filename : QUEEN.WAD
- Author : Bob "Da Sloth" Bingham
- Email Address : sloth@falcon.cc.ukans.edu
- Misc. Author Info : A CS student with time on his hands <g>
-
- Description : As you stride down to the burning city of
- Hell On Earth you note a baron reading a
- sign. The baron appears rather annoyed at
- the weathered sign reading "Under
- Construction - please come back in October."
- The baron gives one final scream and heads
- for a rock outcropping. You follow - and
- find yourself teleported along with the baron
- back to his queen's layer (nix your armor
- and all weapons but your pistol)!
-
- Additional Credits to : All those folks out there who've volunteered
- their time to make Doom a better game. A
- special thanks also to my brother for letting
- me use his 486/50 to make this thing. Doom
- doesn't run so good on my old Atari ST or
- 286/12. <g>
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1, E2M2
- Single Player : Yes
- Cooperative 2-4 Player : Yes (but untested)
- Deathmatch 2-4 Player : Yes (but untested)
- Difficulty Settings : Medium and Hard only. You try the wimpy
- levels and you get jumped by two barons.
- The medium and hard levels are pretty
- different, so you'll want to play both.
- Medium first, then hard.
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : Two LMPs are provided with the level. With
- Doom 1.666 coming so soon I didn't want to
- put an out-of-date demo right in the WAD, so
- I just zipped it in the archive. The film's
- name is HMPxx.LMP (recorded at difficulty level
- 'hurt me plenty'). It contains some spoilers
- but leave's plenty to be discovered. HMP12 is
- set up for version 1.2 and HMP16 is for Doom
- version 1.6.
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU 5.21gcc, BSP11x
- Known Bugs : Some of the outer hex's textures don't line
- up so well but still look decent. There's
- one room where you have to jump to a
- teleporter that sometimes doesn't work.
- (Had to take two runs at it in the
- 1.2 demo, for instance.)
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels.
-
- You may do whatever you want with this file, provided that I'm
- still given credit for originating it.
-
-
-
- This level could still take some more work, but school's starting and
- my brother will be taking his computer away, leaving me with the 1985
- technology again. Anyone wanting to add things to the level, go
- right ahead. I was hoping to use the 'easy' modes to make more of a
- shoot'm'up level (lots of monsters, lots of ammo/health), for instance.
- Maybe even replace the plasma guns with BFGs and have the players go
- through the level using just BFG or pistol. A lot of the rooms could
- use decorations and lighting as well.
-
-
- If anyone wants to include this in a wadpak, please make the first
- level of this wad the first level in one of the episodes. It's
- designed for plasma-only and thus would be substantially less fun if
- the player(s) came in loaded with shotgun shells and such.
-
-
-