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- ===============================================================
- Date : 19/9/94
- Title : Pip
- Filename : pip.wad
- Author : Phil Kime
- Email Address : philkime@cogsci.ed.ac.uk
-
- Description
- -----------
- Roughly octangonal arena dived into four by raised walkway. Designed for
- Deathmatch 2 rules really (not much in the way of extra ammo or health).
- There is an exit for those who moan about not having one. Each quadrant is
- a little different. Some nice ledges around the edge for those who can work
- out how to get the rocket launcher. Some invisible walls for trigger-happy
- rocketeers to blow themselves up with. These have items on the top too
- (gettable) for that `shit there's some health floating in the air' type
- experience.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : No
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : Yes. Probably better with 3 or 4.
- Difficulty Settings : Not implemented
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Time taken : Ages before I realised most of the HOM bugs were
- : engine limits in 1.2 :-|
- Editor(s) used : DEU v5.21, BSP 1.2
- Known Bugs : Some HOM if you're using < 1.666
-
- * Copyright / Permissions *
-
- Authors may use this level as a base to build additional
- levels.
-
- (One of the following)
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu and mirrors.
-
-
-