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- Misceallnoeus Items about RADIUS1
- ---------------------------------------
- Originally, The Hunting Halls were going to be the entire perimeter
- of The Radium's surrounding corridors. There were going to be 8 motifs,
- each of a different color, 1 for each side of The Radium. This idea was
- dropped in favor of a more diverse construction, more fun, and size. It
- would be too confusing wandering around all those mazes :).
- The Blood Bank originally didn't have the Hour Glass. It was open, and
- less interesting. Also, the blood falls originally didn't originate from
- caves above. It looked very weird, so caves were added. Also, there used to
- be a teleporter behind a blood fall. This was dropped because of the caves.
- The Cement Gazebo origannly didn't have the items, and wasn't a trap.
- This was added to make the gazebo more interesting.
- The crusher atop Rocket Run was added only as a developer device. I needed
- a quick way to test all the Death Match starts, so I needed a way to kill
- myself easily. There used to be a cutout in the middle. I put a post in
- instead so people cant wait there.
- The directional graphics were added late in development, to aid in
- navigation. It was too easy to get lost and confused. It gave a chasing
- opponet an advantage because they only had to follow you. You didn't know
- where you were going, and couldn't set up any strategy.
- The smiley face on the map serves only 1 purpose. It allows The Spirit
- Stairs' teleporters to pulsate.
-