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- ================================================================
- Title : Niklata's Arena 2.0
- Filename : NKARENA2.WAD
- Author : Nicholas Dwarkanath aka Niklata
- Email Addresses : 72164.540@compuserve.com or nichd@infi.net
- Misc. Author Info : Author of Advanced Tech, DWRV, and DCPE
- Description : This is a deathmatch arena. This
- version is vastly improved over the previous
- version and is fairly good for for DM, although
- the FPM (frags per minute) count is a little too
- low for my tastes. Now, the cooperative exit
- is truly coop :). I have devoted much
- attention to aligning textures, etc.
- This level utilizes the F_END trick to give you
- custom flats without merging (If you want to
- know how to do this, read my document, SFTECHS.TXT).
- The best thing about this WAD is the night-fight
- level two, which allows some very interesting
- frags, especially when one person has the
- light-amp :).
- Additional Credits to : Id Software, Dalias (for level design
- suggestions (ie. the black sniper towers :))
- & beta testing), and the authors of the
- other editors/tools I used to make this WAD.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : MAP01, MAP02
- Single Player : Yes, if you want to look around.
- Cooperative 2-4 Player : Yes, if you need help looking around.
- Deathmatch 2-4 Player : Yes, of course!
- Difficulty Settings : Yes!
- UltraViolence/Nightmare -- Tons of health/armor
- Hurt Me Plenty -- Average health/armor
- I'm too young to die/Hey! Not too rough -- Very
- little health/armor (the only way to get 200/200
- is through megaspheres).
- New Sounds : No
- New Graphics : Yes (New title screens, and improved new
- sky texture, and new level intermission screens.)
- New Sprites : No
- New Flats : Yes! Textured floor. Merging NOT required.
- New Textures : Of course. Animated Force Field, improved GRAY1,
- GRAY7, improved switches, improved SPCDOOR2, and
- maybe something else :).
- New Music : Yes! Modified level 16 in level 2.
- Demos Replaced : Yes (But not directly into the WAD!
- Done in interest of compatibility reasons.
- Included demo is for 1.9.)
-
-
- * Construction *
-
- Base : New level designed from scratch
- Editor(s) used : WAD Studio betas-1.3, DeuTex 3.5, Doom WAD Resource Viewer
- Build Time : Who knows? This is a four month old WAD that I never
- got around to uploading.
- Known Bugs : Why is this section even here? I sure don't know.
-
- * Copyright / Permissions *
-
- (c) 1995 Nicholas Dwarkanath
-
- You may distrubute this WAD, unmodified, for non-commercial reasons
- as long as long as you include this file. If you wish to distribute it
- commercially (ie: on a CD-ROM) ask for my permission first (a free copy of
- the CD would help <bg>. Please don't use this as a base for another WAD
- without my permission. Please don't use the new graphics/textures/flats/music
- without my permission.
-
- * Where to get this WAD *
-
- Compuserve: Action Games Forum (GO ACTION)
-