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- MURDER2
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- A spelunker's horror story
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- This WAD is for registered ver 1.2 of DOOM (1) by id Software.
-
- For solo cave explorers this level is not overdone in difficulty. There
- is only one Baron and two cacodemons, nothing harder. Difficulty levels have
- been set as well as four multi-player start positions and nine deathmatch
- reincarnation spots. For deathmatch players, extra weapons have been placed.
- Sorry, no BFG.
- There are numerous sniper spots and hide-aways for those not inclined to
- roam about. Almost all parts of the cave are accessible by teleport. This
- was to preclude lots of passage hunting.
- Two keyed cave gates let the solo player explore all the passages before
- arriving at the exit (beyond Double Wells).
- A self-running DEMO is included. Simply type MURDERME to watch it.
- Select Episode two to play it. This level replaces E2M1.
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- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- For those interested in reading it, the following paragraphs describe the
- REAL Murder Hole cave that this level was modeled after.
-
- Murder Hole is a vertical cave (ropes required) and very dangerous due to
- shifting breakdown, numerous pits, and exposure (amount of empty space below
- you on various straddles and climbs). Some friends and I are currently
- surveying the cave and it should top out around two miles in length.
- The entrance is a 78 foot rappel that leads to two Straddle Pits. The
- third pit drops into the Climbing Section. The next room is the Meander Room
- (demon lunching on a cave vandal). This central room has passages to the west
- and to the east.
- The western side leads to the Park Bench overlooking a chasm, then to the
- pool area (protective Baron). Beyond, the Layback Climb leads up to a large
- room that may be a second entrance (lava room).
- Eastward from the Meander Room, a staircase leads up to a passage with the
- Elevator on the left and the Butt Ledge ahead (we normally sit on the ledge
- with feet dangling over the 30 foot pit and lean under the overhanging rock)!
- Beyond the Butt Ledge is Double Wells; twin 90 foot pits.
- The three northern passages seen on the map from this area all lead down
- to the Elevator stream which we have now connected to the Climbing Section
- (yellow key gate). The western side of this stream sumps north in a round
- room. This is the entrance to Atlantis. We surveyed through it during a long
- drought and connected it back to the chasm area. Unfortunately, since Atlantis
- is underwater most of the year, so it is here.
- Many passages have been left out due to editor restrictions. Still, you
- are looking at over a mile of cave!
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- Remember the caving motto;
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- Take nothing but pictures,
- Leave nothing but footprints,
- Kill nothing but time.
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- Yeah, right!!
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- Enjoy!
- Critical Edge
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- ================================================================
- Title : MURDER2.WAD
- Author : Lawrence Britt <Critical Edge>
- Email Address : l.britt2@genie.geis.com
- lbritt@bev.net
- Description : Caving DOOM style!
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- Additional Credits to : id Software and the authors of DEU and BSP.
- ================================================================
-
- * Play Information *
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- Episode and Level # : E2M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- Demos Replaced : DEMO 1
-
- * Construction *
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- Base : New level from scratch
- Build Time : 100+ hours. Completed 8 April 1994.
- Editor(s) used : DEU 5.0, DEU 5.1, BSP 1.0, BSP 1.1
- Known Bugs : Distortion walking under the hanging dudes in the
- Elevator. Also, if you load this under a version
- later than 1.2, the demo won't run.
-
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional levels.
- You MAY NOT alter any vertexes, linedefs, sectors or teleports.
- You MAY, however, alter deathmatch start locations, enemies, weapons,
- and bonuses providing you do not distribute this altered file.
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- You MAY distribute this WAD pursuant to the following limitations:
- 1. You include this file and the original WAD, with no modifications.
- 2. You MAY distribute this WAD to commercial and private BB systems.
- 3. You MAY NOT distribute this WAD as part of a commercial product without
- my prior written permission.
-
-
- * Where to get this WAD *
-
- Available on GEnie in Gaming Library #30.
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- Also available at ftp.uwp.edu
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