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- Title : M2ALL v1.666
-
-
- Filenames : M2ALL.TXT
- M2ALL.WAD
- M2ALL2.WAD
-
-
- Author : Magnus Vestli
- Address : Lindebrate, 1464 FAGERSTRAND, NORWAY
-
- Internet/E-mail address : Not available at present time.
- (I'll be back though).
-
- File version/Date : v1.0/April 17 1995
- v1.1/September 24 1995
- v1.2/October 22 1995
- v1.3/October 24 1995
- v1.4/October 29 1995 FINAL
-
- Description : There are 16 levels in all. They have been
- created to fit all types of gameplay.
- from Single to Multiplayer. I find it
- important to state that the levels are small
- on purpose. I found the original DOOM levels
- to be far to big for some hectic deathmatching,
- especially with only two players, that's why
- my levels are small. There are also very few
- "safe" areas, to increase the players
- adrenaline. I've created several circles, or
- loops you might say, whichs enables the players
- to run through the hole level, returning to
- their starting point without entering any room
- twice. There are also very few dead ends,
- which forces the players to always watch their
- back since there is seldom only one entry to
- a room. This I find makes the levels much more
- fun to play.
-
- SPECIAL EFFECTS (or something like that)
-
- - Enemies pop out from nowhere
- - Walk in midair
- - Teleporting barrels (a sudden death experience)
- - Keys hanging in midair
- - Invisible force shield
- - Sky put on the floor (without that crummy line through it found in DOOM2)
- - Water
- - Door which close horizontally
- - Invisible stairs
- - Mosaic glass with & without hole
- - Hanging Keen as lock on secret door (shoot Keen to unlock door)
- - Hanging keen disappearing through the floor
-
-
- *******************************************************************************
-
- THE STORY SO FAR
-
- June 6, 6am. Pain. Thick red fog. Disorientation. Slowly your vision clears,
- you see...a grey door....you open it. A gun, you pick it up. You are in a
- small room with cement walls, the grey door closes, you see mountains in
- the horizon.
- So she HAD the power. Next time be nicer to old female egyptian fortune
- tellers who claim they know woodo, you think to yourself. Maybe if you had
- paid her she wouldn't have changed her opinion of your future from that
- nice version in the Caribbien, to the one about spending all eternity in Hell.
- Maybe if you had run out of her trailer before she threw that yellow dust in
- your face, you would not be here...in hell. You look at your watch which
- apparently "died" in the fall from your bed down to this place, it reads
- June 6, 6am.....666 - The sign of AntiChrist, a shiver run down your back,
- you are really here. You once read "To kill the flower, destroy the root".
- In other words, kill AntiChrist or spend all eternity in pain. The choice
- seems fairly obvious....you don't know how, you don't know where, you don't
- know even if you'll make it......BUT YOUR NOT GIVING UP WITHOUT A FIGHT!!
-
- *******************************************************************************
-
- * PLAY INFORMATION *
-
- DOOM Engines tested&working : DOOM v1.9 - Ultimate DOOM
- DOOM 2 v1.9
- (users of other versions see known bugs)
-
- Episode & Levels : DOOM episode 2 levels 1-9
- DOOM2 level 1-7
- Single player : Yes
- Cooperative 2-4 player : Yes
- Deathmatch 2-4 player : Yes
- Difficulty settings : Yes. The difficulty settings speak for
- themselves. I wanted to reach the hole
- spectre of players, so the easiest setting is
- EASY, and the hardest is "kind of" hard, but
- not so hard that you must play for an
- eternity just to make one level. There are
- thousands of WAD's out there, and if the ones
- I try are too hard, I just TERMINATE them. I
- really don't want this to happen to my levels.
- I wan't the players to experience what I have
- spent one and a half year building & perfecting.
-
- New Graphics : Yes. Parts of the menu(including new skill
- levels, the end/startup pictures, new
- infobar called "techbar" created by
- Josh aka Phallus & I added those cool
- Mosaic windows from Heretic.
-
- New Music : Yes. Took my favourite tunes from DOOM/DOOM2
- added them to the levels I found
- appropriate to create the MOOD.
- Also include one classic tune.
-
- New Sounds : Yes. A new Chaingun sound & new boss speech.
- Taken from the four level BETA demo
- of Hexen.
-
- Demos replaced : Yes. Check them out if you get stuck, they
- might just give you a few hints.
-
-
- Special Deathmatch info : At level DOOM E2M1 & DOOM2 MAP4 there are
- two arenas made for two player deathmatch.
- The first one is where you find the blue key.
- I call it the boxing arena, the other one is
- close to where the red key is on DOOM E2M1,
- you'll find it. They are both excellent
- to have fist or chainsaw fights in.
- Further more I highly recommend DOOM E2M2 &
- DOOM2 MAP3 for deathmatch play.
-
- *******************************************************************************
-
- * Construction *
-
- Base : ALL levels buildt from scratch, except DOOM2
- level 6 where I "borrowed" some small amount
- of leveldesign from the original DOOM2.
-
- Build Time : Over a YEAR now & still going strong! Can you
- belive it? Well I'm a perfectionist so things
- I do takes time. I started June 1994, and I
- just finished it today, October 29 1995.
-
- Editors used : Deu 5.0, Deu 5.21 32-bits version, Deu2 5.21
- for DOOM 2, Dmaud v1.0 & v1.1, Dmgraph v1.0
- & v1.1, NWT v1.3, & Bsp v1.0.
-
- Known bugs : I have playtested M2ALL a LOT, & I am pleased
- to announce that there are NO level errors that
- I can find (errors = it crashes ++). If however
- M2ALL does crash, or it run's slightly slow,
- check your RAM or graphic card. It works fine
- on my (now soon to be upgraded) 486DX2-66Mhz
- with 8 RAM. Which is the machine M2ALL has
- been optimized for. I have decided to only work
- with the versions DOOM v1.9 - Ultimate DOOM &
- DOOM 2 v1.9, and so I have NOT tested any
- other versions.
-
-
- History (upgrades) : v0.9 - My very first Wad. Made for DOOM E2M1.
- Just a bunch of Barons really. This
- level was dumped after a short while,
- and never made any later release. It
- didn't quite "do it".
-
- v1.0 - Consisted of an amazing 1 level
- (level 2 2). It started out as a
- true copy of my own house, it
- changed though (the level I mean), into
- something completely different.
-
- v1.1 - The amount of levels where expanded to
- 9 (a hole episode). + bug fixes on
- level 2 2.
-
- v1.2 - Major bug fixes on all levels resulting
- in creating a hole new level for level
- 2 3 (the old one just didn't do it).
- created 6 new levels for DOOM2.
-
- v1.3 - FINAL VERSION. Added A Story, Graphics,
- Music & Demos. Finally I wrote this file.
-
- v1.4 - FOOLED YOU, actually I fooled me. How
- could I for one second belive I would
- be finished with levelmaking? Well
- enough about v1.3 being "FINAL".
- For this version I REMOVED all music,
- demo's & graphic's(not the story),
- since I wasn't happy with them in the
- first place (will create new ones
- for v1.5). Changed the name from v1.3's
- M2ALL - Death by entry.
- To ASH(to ashes)pt.1/2 - M2ALL DOOM v1.4
- & ASH(bashes)pt.2/2 - M2ALL DOOM2 v1.4
- I TOTALLY renewed the DOOM2 levels,
- making them far better. Changed the
- names of the M2ALL files from M2ALL.WAD
- ,M2ALL2.WAD and M2ALL.TXT to ASH.WAD,
- ASH2.WAD and ASH.TXT. I also updated
- this file to "file v1.1".
-
- v1.5 - New and FAR better graphics. Added
- graphics for parts of the menu,
- skill levels, start & intermission
- pictures. Cool mosaic windows & a grave.
- Old graphics from v1.3 which was not
- deleted has been finetuned to fit
- v1.9 of both games. New sounds taken
- from the beta demo version of Hexen.
- Sounds include Chaingun sound, elevator
- sound & new boss speech. Level 1-6 for
- DOOM2 are now "probably" in their final
- version. Music has been altered & is
- now far more adjusted to the "feel" of
- the levels than before. The title has
- been changed yet again. Now it's called
- EVIL - M2ALL DOOM v1.5. The files
- ASH.WAD, ASH2.WAD and ASH.TXT, have been
- altered to EVIL.WAD, EVIL2.WAD and
- EVIL.TXT. This file has been updated
- to "file v1.2", and "file v1.3".
- EVIL - M2ALL DOOM v1.5 was completed:
- 24 October 1995.
-
- v1.666 - FINAL FINAL FINAL FINAL FINAL VERSION.
- This is I just stated IS the final
- version, and it brings my DOOM level
- creating mania to a close. Added another
- level for DOOM2, level 7, bug fixed DOOM
- levels & created a hole new level for
- DOOM 2 7. Added the ending to the story.
- Added some graphics, plus included Josh
- aka Phallus' Techbar patch. This title
- stuff was making me crazy. M2ALL is thy
- name, as me again and I'll tell you the
- same. It has always been & always will
- be M2ALL that is the original and
- correct name. Nothing more to say on
- the subject. The files have been changed
- (for the last time) from EVIL.TXT,
- EVIL.WAD & EVIL2.WAD to M2ALL.TXT,
- M2ALL.WAD & M2ALL2.WAD. The last
- finishing touch to M2ALL was updating
- this file to "file v1.4 - FINAL" which
- took place : 20.15 - 29 October 1995.
- M2ALL is finished.
-
-
-
-
-
- Title history : Understand the title? NO? Then I will explain.
-
- * For v0.9 & v1.0 there wasn't really any title
- at all.
-
- * For v1.1 the title M2ALL came to life.
-
- The M stands for Magnus, the 2 stands for
- episode 2 and ALL stands for all levels.
- I used names as m21.wad,m22.wad,m23.wad to
- recognize my levels. When I grouped then
- M2ALL.WAD came natural. Call me old
- fashioned but when you work with something
- for a year, you kind of get attached to the
- title.
-
- * For v1.2 the title didn't change.
-
- * For v1.3 I added a subtitle to make it.....
- ...well, better. The new title was now:
-
- M2ALL - Death by entry
-
- "Death by Entry" just sounded cool really.
- Besides, if you`re a "less experienced"
- player you WILL die pretty quick at the
- harder levels anyway.
-
- * For v1.4 M2ALL has become the subtitle.
- The new title is now:
-
- ASH(to ashes)pt.1/2 - M2ALL DOOM v1.4
- ASH(bashes)pt.2/2 - M2ALL DOOM2 v1.4
-
- I belive this looks far better than the old
- title. ASH is the name of the character you
- play, & "from ASH to ashes" means that Ash
- fry the demons he(you) kill so badly, there's
- nothing left but ashes. "ASH bashes" means
- that he(you) woops the enemies ass REAL GOOD!
-
- * For v1.5 M2ALL is still the subtitle, but
- the main title has now been changed to
- EVIL.
- The new title is now:
-
- EVIL - M2ALL DOOM v1.5
-
- It's evil because evil is what surrounds you.
- It's why you're here, it's what you need to
- destroy to survive.
-
- * For v1.666 M2ALL has become the only, & true
- name. What it stands for, read above.
-
- (This is all very interesting isn't it).
-
- Play information : Unzip M2ALL.ZIP.
-
- Start DOOM with:
- DOOM -FILE M2ALL.WAD
-
- Start DOOM2 with:
- DOOM2 -FILE M2ALL2.WAD
-
- The author wishes to thank : * Id Software
- * Raven Software
- * The creaters of Deu, Dmgraph, Dmaud & NWT.
- * Bj¢rge Vestli (my brother) who many a night
- has been forced to playtest M2ALL in
- multiplayer by his big brother.
- * Buckaroo who many a night...ahem...who has
- also been sort of a test rabbit.
- * Josh aka Phallus for Techbar.
- * Anyone who enjoys M2ALL.
- *******************************************************************************
-
- * Copyright / Permission *
-
- Authors may NOT use these levels as a base to build additional levels.
-
- You MAY distribute these files, provided you distibute ALL of the files
- together with NO modifications. You MAY distribute these files in any
- electronic format (BBS, Diskette, CD, etc) as long as all files are included
- and intact.
-
- The author will not assume responsibility for any damage that might result
- from use of these files. Although Virus free when they left the authors
- computer, he can not guarantee that they remain that way.
-
- All specific names included herein are trademarks: DOOM, DOOM2,
- Id Software, DEU 5.0, DEU 5.21 32 bits version, DEU2 5.21 for DOOM2,
- Dmaud v1.0 & v1.1, Dmgraph v1.0 & v1.1, Bsp v1.0, NWT v1.3,
- Heretic, Hexen - Beyond Heretic, Raven Software, M2ALL v1.666.
- Any Tradmarks not mentioned here are hypothetically acknowledged.
-
- These files are (C) Copyright 1994/1995 by Magnus Vestli. All rights reserved.
-
- *******************************************************************************
-
- Note : I would appreciate any and all feedback about M2ALL.
-
-
- Yours Sincerely
-
- Magnus Vestli
-