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- ┌── /│nt's DOOM Pwad: DA KILLS ──┐
- │ ( Pre-Release #2:08-18-94) │
- │Features:Huge Single Level(475k)│
- │ :New Music & Graphics │
- │ KILL :Unique Architectures │
- │ OR DIE :Traps & Special F/X's │
- │ :Designed for 2+ Players│
- │Supports:Single & Multiplayers │
- └────────────────────────────────┘
-
- Title :KILLSPR2.WAD "Da Kills" Pre-Release #2 (8/18/94)
- Description (Story) :You and your buddies are sent to an UAC WDS--
- _________________ Union Aerospace Corporation Waste Disposal--
- | MUST READ THIS | to investigate and terminate all so-called
- | BEFORE PLAYING | "DOOM" creatures. No words from this "dead"
- | OR YOU WILL BE | place for the last 18.73 days. You and your
- | CONFUSED WHEN | gangs are ordered to go to UAC WDS. However,
- | PLAYING MY WAD. | your good old friend, who was the first to
- |_________________| discover the hell of DOOM, tells you that
- there are several teleporting openings from
- hell. They release tons of wild "DOOM"
- creatures. The UAC Hell Specialists tell you
- that the only way to block the teleporters is
- to destroy the site. You also have been told,
- by the former workers of the site, that there
- is a red nuclear core somewhere in the station.
- The core can become unstable--to blow up the
- plant--by removing its internal blue faced
- supercharge sphere. This sphere controls the
- core to keep stable. Anyone who touches the
- sphere will temporarily become supercharged. Hell
- teleporters and creatures must be destroyed. To
- get to the core, you need to access the computer
- controls and activate a hidden switch--located
- in a computer room near the core. Lower its
- "support frames" all the way down (listen to the
- sounds from them) first, then press the switch to
- lower the red shielding. Do NOT stay on the hot
- core platform too long or else you will become
- dizzy, start seeing weird colors, and lose your
- life fast. There are security doors that will
- block your mission. Find the necessary keys and
- weapons to complete this critical mission. We
- must stop HELL's respawn before it is too late!
-
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yep! (Not fun as multiplayers mode) :P
- Cooperative 2-4 Player : Ya! This level is huge so.... :)
- Deathmatch 2-4 Player : Hell Yeah! (Purpose is to KILL!!!!)
- Again, huge level.
- Difficulty Settings : All levels have the same number of
- enemies. So, pffbt! This is exteremly
- for DOOM advanced players :). Lots of
- sneaky traps! Look out for the cemetery.
- New Sounds : Naw.
- New Music : Yepper! (Still looking for a better
- one though.)
- New Graphics : Yee haw! New sky graphic & some new
- messages on Computer Screen--You will
- see them when you play deep into my eyes,
- er wad.
- Demos Replaced : SUB-ZERO!! Oops, too much Mortal Kombat. I
- meant zero (0). Later, I will record two
- multiplayer action demos--one for
- cooperative and another for the bloody
- deathmatch. I will have to wait for id to
- release the new patches so I can use that
- new recording multiplayers feature! BTW,
- these demos will show two players--sorry,
- no access to networks yet.
- Do Me a Favor : Please test the multiplayers (3+) since I
- have no access to networks yet.
- Comments by DOOMaholics : "I love this game." -- NBA Fans [g]
- : "Your wad is too hard and slow!" -- Nozzle
- : "I loved riding on those core elevators!"
- -- Futurist
- : "[BEEP]! Damn, save game buffer overload!"
- -- /|nt
- : "Quit making your wad so big." -- Nozzle
- on telephone.
- : "Hahahahahhaahahaha" -- Highway 1289 after
- he killed me.
- : "DIE! DIE! DIE! DIE! DIE!" -- /|nt in a dm.
- : "I need aids!!" -- /|nt in a cooper. play.
- : "Ouch!" --S. Spiff. in a cooper. game.
-
- ----------------- End of Line, Buddy! Just download me! ----------------
-