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-
- =====================================================================
-
- Title : INVSIEGE.WAD
-
- [ A quick fix for you Invasion junkies out
- there. Stay tuned for the Invasion
- Deathmatch Trilogy coming out early next
- year...
-
- ...and then...
-
- ...Invade 3: The Mother of All Pwads! ]
-
- Co-Authors : Andy Chen
- Claude Martins
-
- Email Addresses : jja_che@pavo.concordia.ca
- martins@cs.mcgill.ca
-
- Description : A spin-off from the Invasion Series...
-
- Ever wonder what happened to the Anchorpoint
- Mars Base? This level puts you in the shoes
- of Echo 1 Relay Station's Commander. You are
- in charge of supervising the raising and
- lowering of the shield which protects Mars
- Base.
-
- Time: Before the events in Invade 1 took place.
- Place: Echo 1 Relay Station.
-
- You are about to face your toughest challenge.
- An alien ship has just entered orbit around
- Mars. Only the shield prevents the Hulk from
- laying waste to the entire planet.
-
- However, the ship has released landing pods
- that bypassed the shields. The pods will
- attempt to take over each of the four
- Stations maintaining shield integrity. As
- Commander of Echo 1 Relay Station, you must
- stop this from happening at all costs.
-
- The siege is on.
-
- [Please read SIEGE.TXT before playing
- the level for the complete story]
-
- Features : Engrossing storyline.
- Echo 1 Relay Station Tour Guide.
- A large, action-packed playing field.
- Dual exits built in.
-
- Additional Credits to : Brendon Wyber (DEU 5.21)
- Raphaƫl Quinet (DEU 5.21)
- Per Allansson (DEU 5.21 GCC conversion)
- Per Kofod (DEU 5.21 GCC conversion)
- Jeff Rabenhorst (Edmap 1.21b)
- Jens Hykkelbjerg (RMB 1.2)
- Colin Reed (BSP1.2X)
- and of course, the great id Software team.
-
- =====================================================================
-
- * Play Information *
-
- Map # : MAP01
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : New level from scratch
- Format : Doom ][ v1.666
- Build Time : "Longer than the creation of the world..."
- ...ie. a little over 7 days!
- Editor(s) used : DEU 5.21gcc, Edmap 1.21b, BSP 1.2x
- Known Bugs : **** NO SAVE GAME BUG!!! ****
- Yes!! Alright!! Way to go!!
-
- / For a great game experience, we recommend a 486 DX2 \
- \ or Pentium(tm) processor-based system. :) /
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Disclaimers *
-
- We shall not be responsible for any explosions or malfunctions
- caused by using these files. If your HD gets formatted or your
- system crashes, we will not be responsible. Add the usual
- additional disclaimers here... :)
-
- * Where to get this WAD *
-
- FTP sites: ftp.cdrom.com (and any of its mirrors)
-
- * Additional info *
-
- INVSIEGE.WAD is a stand-alone wad... you do not need to play
- invade1.wad or invade2.wad although we recommend that you do so in
- order to understand the whole storyline.
-
- =====================================================================
-
-