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hellkeep.txt
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1995-09-21
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3KB
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71 lines
===========================================================================
Title : HellKeep V2.0
Last Updated : 8-25-95
Authors : Mike Treit & Jason Clark
Email Address : treit@seanet.com
Other Files By Author : None yet!
Changes in this version : This is the latest version of Hellkeep.wad and
includes map 04: a dark, ominous area surrounding
a large chasm. A few minor bugs were fixed in map
02, as well as some minor texture-modifications to
some of the other maps.
Misc. Author Info : The Authors are Northwest Washington residents.
This WAD is the first attempt at level creation
by the authors, so feedback is greatly appreciated.
Description : Level starts in a fortress type setting, and later
progresses into a variety of classical doom-style
techno/hell themes. Fairly challenging, with plenty
of surprises. This level was not designed
specifically for deathmatch but Map 02 would, in
our humble opinion, kick ass for that purpose,
as would map 03. More levels are forthcoming...
look for the latest versions of hellkeep on
ftp.cdrom.com!
Additional Credits to : id (of course), Randy Treit (for the enjoyment of
watching the expression on his face as he playtested)
and whoever the geniuses are who created DCK...
===========================================================================
*WAD description*
Map # :01, 02, 03, 04
Single Player :Yes!
Cooperative 2-4 Player :Yes!
Deathmatch 2-4 Player :Sure...better on map 02/03
Difficulty Settings :All
New Sounds :No
New Music :I Wish
New Graphics :No
Demos Replaced :No
* Construction *
Base :From Scratch
Build Time :Didn't keep track
Editor(s) used :DCK 2.2
Known Bugs :None
May Not Run With... :DOOM ][ only
* Copyright / Permissions *
You may not use this WAD as a base without prior permission from
the authors.
You MAY distribute this WAD in any electronic format (BBS, Diskette,
CD, etc) with NO modifications AND you include this TXT file with it.
Please let us know what you think! This is our first attempt, so any
feedback will be used to improve future maps/levels/wads. Have a suggestion?
Write to treit@seanet.com. Also, I would love to see any recorded demos
of bad-ass players taking on our level. If you like, send me an .lmp file.
* Where to get this WAD *
FTP sites: ftp.cdrom.com and mirrors
Or, if you can't get it off ftp.cdrom.com, E-Mail me and I'll send you the
latest version via E-Mail (in MIME).