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- There is another version of HeadAche floating around that has
- a rocket gulping wall in it. If two seemingly alike versions
- of HeadAche have consistency failures, it is likely that one
- is using this old version.
- ================================================================
- Title : HEADACHE.WAD
- Author : Mackey McCandlish
- Email Address : avatar@widomaker.com
- Misc. Author Info : Author of the One Must Fall strategy
- guide. Creator of DOOM MUST FALL (DOOM
- total conversion patch), Diversions
- playtester. Look for me in #DOOM in
- IRC.
- Description : A great 1 on 1 (or 2 on 2) Deathmatch
- wad for DOOM2. Takes a couple minutes
- to get used to, but the depth is there.
- Additional Credits to : The DEU team, of course, and Brian Hess
- for helping me test it. Additional
- credits go to the #doom gang, particularly
- FunkyBoss for testing it with me (he
- did the LD call!) and Slug and Scooby
- for offering some insight.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : MAP01
- Single Player : Yes, good for practicing, I suppose.
- This is a Deathmatch level though!
- Cooperative 2-4 Player : Yes, but only if its 2 on 2 deathmatch
- style cooperative.
- Deathmatch 2-4 Player : This is what its MEANT for! Rocks!!
- Difficulty Settings : Yes! Very important: Practice in one
- player on skills 1-3, but if you're
- gonna Deathmatch someone, up the skill
- to 4 (5's the best!) and take on your
- friends while the Stomper brothers
- pick you off from the distance! I can
- guarantee you won't be stopping for
- breath!
- New Sounds : Naw..
- New Graphics : I should of, I really should, but this
- was my first DOOM _2_ level, and I
- wanted to use their textures.
- Demos Replaced : Not yet..
-
- * Comments *
- Headache has a lot of strong points: Running for a weapon opens
- you up for attack (some more than others), its not too hard to
- lose your opponent and sneak up on him, and the BFG isn't AS
- useful here (A) You have to get hurt to get it, and B) There's
- lots of places to hide). Also, I prefer to play with good ol'
- -Deathmatch here 'cause I'm not one for multiple megasphere
- charge ups, but its there for those who like it that way. Oh,
- and the "bridge" is a GREAT place to jump in with a surprise
- rocket flurry.
-
-
- * Construction *
-
- Base : A couple minutes doodling in AP Gov't.
- Build Time : An hour one day, some testing, and an
- hour the next.
- Editor(s) used : DEU5.21GC!!! Yes, besides for the floors
- (done all with WADED), this WAD was
- made completely with good old "DOOM 1
- only" DEU5.21 with some creative use of
- WAD1to2.
- Known Bugs : None, and the textures are aligned
- well.
-
- * Copyright / Permissions *
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact. If the file is to be added to a CD collection or any
- collection of sorts, please e-mail me before hand at
- avatar@widomaker.com
-
-