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-
- =============================================================================
- GRENADE/PISTOL CROSSBOW PATCH FOR DooM v1.666
- ================================= v2.0 =======================Sept. 28, 94===
-
- Ok, here it is, the next version of my grenades patch. A weapons patch for
- DooM that among other things includes a Hand Grenade and a Pistol Crossbow.
- Please let me know if you find any bugs, and I'll fix them.
-
- Hope you like it. I used Deluxe Paint II Enhanced to create the graphics
- for this patch.
-
- =============================================================================
- Title : Grenade Weapon Patch
- Author : Douglas Beck
- Email Address : beckd@holmes.ece.orst.edu
-
- Additional Credits to : Dehacked v2.0 (Thank You, Tree!)
- WackerB7 (Great Programs!)
- iD (They're God's, enough said)
-
- BETA testers : Matt976@aol.com
- cbschaffer@ucdavis.edu
- sandrews@halcyon.com
- falstaff@netcom.com
- Thanks for all the great testing/feedback!
- =============================================================================
- * Play Information *
-
- Base : New level from scratch
- Build Time : About 25 hours, plus playtesting
- Editor(s) used : Dehacked v2.0, Dmgraph, WackerB7
- Known Bugs : none.
-
- The following things are changed with the Grenade Weapons Patch installed:
-
- Rocket Launcher -----> Hand Grenades. Work Very Nice. First you need
- to find the Grenade Trigger. (a little box you
- stick the grenades in to arm them) Then aim and
- throw. Once thrown, they only last about 3-4
- seconds before exploding. The little red light
- on the grenade will 'turn on' about a half second
- before the grenade goes off. enjoy :) You can
- also "pummel" the enemies with them, although it's
- more humerous then effective. I like watching
- them jump and scream as it hits them even though
- it hardly does any damage---I think it just scares
- them :)
-
- Plasma Gun -----> Pistol Crossbow. This weapon works very nicely.
- Also, the crossbow bolt can be seen from all
- angles. It looks neat when it sticks in
- opponents. >:)
-
- Barrels -----> Respawns!
-
- Sargeants -----> Now you can blow their legs off with grenades! >:)
-
- Sprites -----> About 25 new sprites.
-
- Targets! -----> Crossbow targets (items 73 and 74)
-
- E3M9 -----> Now a Target Range
-
- DEMO1 -----> Demo of the Target range. Watch it!
-
- =============================================================================
- * Files Included *
-
- GRENADE2.TXT ----> This text file
- GRENADE2.DEH ----> DeHackEd v2.0 patch file
- GRENADE2.WAD ----> The .WAD file
-
- =============================================================================
- * Loading and Playing Requirements *
-
- To play with these new features you first need to use Dehackedv2.0 to
- install the patch. Just run dehacked and press 'L' then type 'grenade2.deh'
- make sure the .DEH file is in the correct directory: something like
- \doom\patches. IMPORTANT: To install this patch you need the REGISTERED
- DooM v1.666.
-
- To run the grenade patch after loading the dehacked patch type:
-
- DOOM -FILE GRENADE2.WAD
-
- =============================================================================
- * Copyright / Permissions *
-
- Authors may NOT use this patch as a base to build additional
- patches. If you feel like you want to, just email me.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- =============================================================================
- * For those of you who haven't seen the patch yet.... *
-
- I suggest ALTDEATH on LEDGESI.WAD. You can stand up high on the top of the
- tall elevator, and throw a grenade all the way across to the other side and
- land it on another ledge. Very Cool. Another neat thing is to go get the
- Blur Sphere, sneak up behind your buddy, and throw a grenade right next to
- him while he is hiding. Then watch his guts crumble >:)
- [drool]
- The grenade looks especially neat when you throw it up at an enemy and it
- lands at his feet and blows up.
- [drool]
- =============================================================================
- * Side Effects *
-
- The following are side effects that I would be impressed if somebody could
- tackle:
-
- 1. There is no sound when the grenades explode. This would require a hack
- into the main program.
- 2. The grenades just throw straight out unless your throwing up at a monster.
- It would be neet if a hack to the program could make the grenades always
- launch upward a bit.
- =============================================================================
- * Liability *
-
- I am not responsible for anything. :)
- I am not responsible for my grenade patch, my actions, etc...
-
- Just be careful. ALWAYS backup your DOOM.EXE and your DOOM.WAD!
- =============================================================================
- * Sprites *
-
- The following objects are included in the GRENADE2.WAD file:
-
- DSPLASMA ---> Sound of crossbow firing
- DSRLAUNC ---> Sound of crossbow bolt impact
- TITLEPIC ---> Made a little change on the Title Screen
-
- SPOSV0 ---> Sprites to make the Sargeants legs blow off.
- SPOSW0, SPOSX0, SPOSY0, SPOSX0
-
- PISGF0 ---> Pistol Crossbow Graphics
- PISGG0, PISGH0, PISGI0
-
- PMAPE0 ---> Grenade Graphics
- PMAPF0, PMAPG0
-
- BROKB0 ---> Grenade box, and single grenade graphics for when they
- BFUGB0, ROCKB0 are sitting on the ground
- LAUNB0
-
- PLASB0 ---> Pistol Crossbow on the ground
-
- PLSSC1 ---> Crossbow Bolt graphics from all angles
- PLSSC2C8, PLSSC3C7
- PLSSC4C6, PLSSC5
-
- AMMOB0 ---> Graphics for the target
- AMMOC0, AMMOD0, AMMOE0, AMMOF0, AMMOG0, AMMOH0
-
- S_END ---> Termination of sprites
-
- E3M9 ---> Simple walkthrough level with targets
-
- DEMO1 ---> Demo of the target level. Watch!
-
- =============================================================================
- * Where to get this patch *
-
- "finger" my account and pipe it into a file. From the unix prompt type:
-
- finger beckd@holmes.ece.orst.edu > grenade2.uue
-
- Or this WAD can be FTPed:
-
- infant2.sphs.indiana.edu /pub/doom/incoming
-
- XXXXX PLEASE help reduce the load on infant2. Below are a list of XXXXX
- XXXXX mirror sites of infant2. These are official infant2 mirrors, XXXXX
- XXXXX and all of them update nightly. Use them first before infant2. XXXXX
-
- ftp wcarchive.cdrom.com /pub/doom
- ftp ftp.uni-erlangen.de /pub/pc/msdos/doom
- ftp ftp.sun.ac.za/pub/msdos /doom
- ftp iglou.com /doom
- ftp flinux.tu-graz.ac.at /pub/doom
- ftp ftp.dungeon.com /pub/msdos/games/doom
- ftp aurora.bld189.jccbi.gov /infant2
- ftp ftp.cdrom.com /pub/doom
- ftp ftp.orst.edu /pub/gaming/doom
- ftp ftp.luth.se /pub/doom
- ============================================================================
-
- Please email me with suggestions/comments at beckd@holmes.ece.orst.edu
- or post what you think to a.g.d.
-