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- ================================================================
- Filename : gkdm2a.zip
- Author : Genesis Krzyzaniak
- Email Address : Genesisk@Eden.Com
- Original Date : 2/19/95
- Revised Date : 4/6/95
- Misc. Author Info : An avid doomer in the Austin Texas area (512)
- Want to deathmatch me? Email!
-
- Description : DOOM ][ DeathMatch only wad
-
- All weapons are in interesting places,
- the big weapons (BFG, plasma) are harder to
- get than other weapons and some thought
- actually went into the design, it was NOT
- just thrown together.
-
- There are NO monsters, if ya want 'em add your own...
-
-
- New in revision A : - All acid pits are escapable
- - Some Texture alignment
-
- Additional Credits to : Robert Forsman - PFME
- Robert Fenske, Jr - Warm
- Colon Reed - BSP12x
- id - DOOM
- Linus Torvalds - Linux
- God - the Earth
- etc...
-
- ================================================================
-
- * Play Information *
-
- Game : DOOM ][
- Level # : 1
- Single Player : No (don't play single player much...)
- Cooperative 2-4 Player : No (co-op sux (unless of course it's 2 on 2 DM...)
- DeathMatch 2-4 Player : YES
- Difficulty Settings : Not implemented
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : PfMe Alpha 4+12, BSP 12x/Warm 1.1
- OS used : LiNuX!
- Known Bugs : Some textures aren't aligned...
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP Sites: ftp.cdrom.com/pub/idgames/ newstuff | levels/doom2/deathmatch
-
- Web Sites: http://www.eden.com/~genesisk
-
-