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- [ATTENTION FTP MANAGER: PLEASE DELETE THE PREVIOUS VERSION OF
- FCW, WHICH IS FCW13.ZIP. THANK YOU]
- ================================================================
- Title : FOUR CORNERS WAD version 1.7
- Filename : FCW17.WAD
- Author : Wadhah Al-Tailji
- Email Address : eltg@ix.netcom.com
- Misc. Author Info : High school graduate, Visual
- Basic programmer.
-
- Description : One of my first levels (more specifically,
- it's my third). It has been continuously
- modified until I have reached a point where
- I was satisfied with my level. If you don't
- download this level, you'll be missing out
- on hundreds of hours of hard work...
-
- Good for DeathMatch. And good for 4
- players since many things in this level
- are in fours. This level has a lot of
- rooms with something special about each
- corner of the room.
-
- This level starts out with a very small
- level 6. The purpose of this is incase a
- person starts the game with WARP 7 or
- IDCLEV07, then the person hasn't legally
- entered level 7, and a certain feature in
- this level won't work. You must, if you are
- going to use -warp or idclev, start out on
- level 6, then end it to continue into level
- 7. Level 6 is so small that it will only
- take a second to end.
-
- I've included a .deh file that is recommended
- to be used with my level. It only modifies
- text in the game, and not the behavior of
- things like enemies and weapons.
-
- Background Story : After you have killed the mighty boss
- brain that has plagued your planet (on level
- 30), you felt a surge of relief and excitement.
- But at the same time, many of the brain's
- monsters were still alive, still running
- around, bent on killing you. Some of the
- enemies saw how magnificent you were in
- killing the brain, and others became more
- angry. The angry ones wanted to shred you
- to pieces, while the others bowed down to
- you. The servants to you attacked the
- angry enemies, and a large fight began.
-
- The angry enemies saw that you were a
- valuable possession to the servants, and
- decided to let you live, but put you in
- a cage in their new palace. A new leader
- of the angry enemies was chosen, and you
- are left in a cell, with nothing left,
- nothing to do. All you weapons have been
- taken, but luckily (or unluckly) your cell
- is occupying a dead human who was more
- unfortunate that you. You find some
- weapons on the body, such as a pistol,
- which you immediately pick up. You notice
- a super-shotgun and a box of shells.
-
- This is where you mission begins. You
- somehow have a feeling that you should
- find the shrine and throne room, and kill
- the angry leader. Hopefully killing the
- angry leader will trigger an exit opening.
- Who knows?
-
- Mission Objective : Kill whoever is behind all this, rumors
- have it that the Boss Brain has come back
- to life, but has hidden himself where he
- can never be shot at. So you're going to
- have to kill him some other way.
-
- Additional Credits to : Matthew Ayres for WADED, Matt Herd for
- a tutorial on making DOOM levels, and
- id Software for the great game!
- ================================================================
-
- * Play Information *
-
- Episode and Level # : Levels 6 & 7 (DOOM ][ only!)
- Single Player : Yes. A nice single player game, but not as
- fun as deathmatching a friend with.
- Cooperative 2-4 Player : Yup, but it wouldn't be as fun as below...
- Deathmatch 2-4 Player : Hell yeah! And it's hard! There are special
- things for deathmatch, like Deathmatch only
- teleports (can't use them in anything else).
- I added deathmatch teleports to help make this
- level more deathmatch friendly, hehe.
- Difficulty Settings : Yeah, and it's even harder in DeathMatch
- New Sounds : Nope, sorry.
- New Graphics : New switch texture, and
- a new RESET LEVEL texture (you'll find this one
- out). I've also replaced the Pause sprite for
- those of you who play deathmatch and hate the
- way the "Pause" gets in the way of you typing
- a message to your friend. This is just a small
- blue line that will be out of your way when you
- type.
- New Music : Yes, cool music I found in another WAD file.
- Stairway to Heaven for Level 6, and unknown for
- Level 7.
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editors used : WADED 1.83B, DEU2 5.21, NWT v1.3
- Known Bugs : Only thing that needs to be fixed
- is how some of the textures line
- up, but otherwise there are no big
- bugs that will hamper your playing
- ability. Only the monsters can do
- that! :-)
-
- A note from Version 1.3:
- I think I've fixed all these bugs,
- but there could be some textures that
- I've missed.
-
- Time I spent on this : God, I don't know. Definately more 100
- hours! That's the last time I'm making
- a DOOM level this big! Kills too much
- time. If you don't like this level, then
- I'm going to have to hunt you down! <evil-
- grin>
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels. I've spent so much friggin' time on this level, it's not
- even funny. You may, however, examine it through any editor to
- find out how I did some of this stuff.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: ftp.cdrom.com (/.2/idgames/newstuff) or (/.2/idgames/levels/)
-
- BBS numbers:
-
- Other:
-