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- Deatch Match Notes.
-
- This level is tuned for deatchmatch on varying skill levels.
-
- skill 1/2 = less weapons, more rocket ammo/lunchers, less conventional ammo,
- more health.
- (rocket fragfeast, perfect for tournament)
- skill 3 = less weapons (except for chainsaws/chainguns),
- more conventional ammo ...
- probably more suitable for coop. or low powered deatchmatch.
- (chainsaw/chaingun/shotgun duel)
- skill 4/5 = More weapons, More conventional ammo, less rocket ammo.
- (suitable for high powered fragfeast (rocket/plasma)).
-
- IF YOU HAVE TROUBLE FINDING WEAPONS IN MULTI MODE USE SKILL 4 OR 5
- AND READ THE LAST SECTION OF THIS FILE.
- There is at least a shotgun/chaingun near each deatch match start
- (within say 10 second run).
-
- Also only 1 secret door is openable by shooting (and nothing greatly
- valuable is behind it) so don't waste your ammo.
-
- DEATHMATCH STARTS HINTS
- ======
- This section holds hints for finding weaponary just after you regenerate
- in one of the deatchmatch points.
- <SPOILERS FOLLOW>
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- NEAREST WEAPONS near (Quickest to get to. Teleports used where necessary)
- the DM starts.
- Weapon number in brackets (eg. chaingun(5)) refer to that weapon count number
- from weapons.txt
-
- DM Start #
- 1 - In a teleport at the end of a long ick room overseeing
- the acid river.
- - Fall over the R.launcher to the right.
- - Get back into teleport for shotgun near E1M4 section.
- - Chaingun(2) in the acid pit at the end of the river
- to the left. (skill 4-5 only)
- 2 - Room with crates
- - Shotgun dead ahead.
- - Chaingun(1) to the south.
- - R. launcher(2) to the north-east
- - Beserk on one of the crates (skills 1-3 only)
- 3 - E1M4 start
- - Shotgun in the usual place.
- - Chaingun(1) to the north/east, take the lift on the right.
- 4 - In the E1M5 chaingun secret room (dejavu)
- - Chaingun (skill 3), Plasma gun (skills 4-5)
- or R.launcher (skills 1-2) dead ahead.
- - Shotgun in the usual E1M4 place (east).
- - Chaingun(2) in the acid pit at end of e1m4 acid trench.
- - Chaingun(1) to the north.
- 5 - In the Stone room above the water/vine c-yard.
- - Chaingun(9) dead ahead.
- - Shotgun in the vine recess in the yard below (take
- the telelport in the east) (skills 3-5 only)
- - Shotgun on the steps to the small yellow door in the
- yard to the right (skills 1-2 only)
- - BFG behind altar to the south of the blood pond.
- 6 - Room with the large red pulsating star
- - Shotgun on the star
- - R.launcher(1) in the marble room to the south
- 7 - Teleport in the marble sniping spot overlooking castle
- courtyard with plasma gun on the pillar.
- - Chaingun the the left in the dark corridor
- - Shotgun in the large red star room (step back into
- the teleport)
- - Chainsaw(2) in the high marble section overlooking
- the plasma gun in castle's courtyard.
- - Plasma gun in castle courtyard.
- NB: for both of these follow the corridor to the left
- thru the door... over the lift and take it left thru
- the yellow skulled door and thru the teleport behind it.
- 8 - In the wooden room with gargoyle altar.
- - Shotgun on the gargoyle altar.
- - Chaingun in the metal recess (woah like 5 metres
- from that shotgun ;) ) (skill 4/5 only)
- - BFG to the east (behind the altar).
- - Beserk in the blood sewers to the east.
- - Chainsaw in the blood sewers to the east.
- - Chainsaw behind the marble tower (skill 4-5 only)
- - R.launcher(1) to the north.
- - R.launcher(3) or chaingun(8) to the west on ledge in
- castle courtyard
- 9 - On the ledge opposite soulsphere altar in castle courtyard.
- - Chaingun(9) or R.launcher (5) dead ahead (north).
- - Chaingun(4) in the winding vine stairs to the north
- (fall off the ledge first then take winding stairs).
- 10 - In the castle section near pit overlooking blood lake
- - Beserk right next to ya.
- - Chaingun(4) in winding vine stairs (south-east).
- - Shotgun near castle spring (behind door behind trees with glowing torches... take it right twice at first).
- - Plasma gun to the south/east (find that teleport 1st...
- a bit long winded ... )
-