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- ================================================================
- Title : Cyber Death
- File Name : CYBRDETH.WAD
- Author : Scott A. Smith
- Email Address : scott@gate.net
- Misc. Author Info : er... Size 9.5" boots.
-
- Description : This level has been designed with a
- similar theme to E2M8. It's a huge
- outdoor area with scores of large
- pillars scattered randomly about;
- there is a fairly large open area in the
- center of the level... There are quite a
- few lost souls flying around, but the
- main adversaries (for single play) are
- CyberDemons. Yes, that "s" belongs
- there! Here's what you will face with
- the various skill levels:
-
- Skills 1 & 2: Tons of lost souls...
- 1 Imp (you'll see...)
- 1 CyberDemon
-
- Skill 3: Tons of lost souls...
- 1 Imp (he does serve a purpose!)
- 3 CyberDemons
-
- Skills 1 & 2: Tons of lost souls...
- 1 Imp (something about this room...)
- 6 CyberDemons ;-D
-
-
- Each skill level has enough ammo to
- defeat all of the monsters (this *has*
- been tested!). Thjs level should
- seperate the men from the boys...
-
- There's a smashing exit! This was in my
- first PWAD (E2M1SAS.WAD) which (as far
- as I know, was only distributed on AOL)
- and fits in quite nicely.
-
- The level has also been set up for Death
- Match (a primary design feature!). Skill
- 3 is probably best for this. There are
- hidden teleporters and a few other hidden
- goodies for when the ammo is low and
- your opponent is close...
-
- Additional Credits to : id Software and the authors of DEU and
- BSP. I'd also like to thank all of the
- people on ALT.DOOM.GAMES who were arguing
- the best way to kill a single CyberDemon,
- which is what gave me the idea for this
- level. Have fun with 6, guys!
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (Designed with this in mind...)
- Difficulty Settings : Yes
- New demos : As seperate files...
- New Sounds : Nope
- New Graphics : well... a new level of graphic *violence*,
- perhaps. No new images...
-
- * Construction *
-
- Base : New levels from scratch
- Build Time : 'Bout a day... (it's not that big...
- Doesn't need to be!)
- Editor(s) used : DEU 5.21, BSP 1.2x
- Known Bugs : There's a hidden weapon that can sometimes
- be picked up without having to find the
- area that it is hidden in. It leaves you
- wondering "Now where the hell did this come
- from!?"...
- No other *known* bugs...
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels
- without including this unmodified text file and a list of the changes
- made to the level...
-
- You MAY distribute this WAD to any BBS or online service, provided you
- include this file, with no modifications. You may mass distribute this
- WAD in any *other* electronic format (Diskette, CD, etc) *only* with my
- approval (which will be quite easy to get, I imagine).
-
- * Where to get this WAD *
-
- America Online: PC Games Forum
-
- FTP sites: infant2.sphs.indiana.edu, in /pub/doom/incoming
- or wherever it's moved to.