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- Title : Cooper's Creosote
- Filename : COOPERS.WAD
- Author : Stephen Wassell
- Email Address : SWassell@sound.demon.co.uk
- Misc. author info: : If anyone would be kind enough to
- a) Review this wad
- b) Upload it to infant2
- then please EMail me.
-
- How to play it : (insert obvious stuff here)
- If you have version 1.4 shareware and
- 1.2 registered (as I have), then use
- the 1.4 .exe with the 1.2 .wad, and
- add the bitmaps WIMINUS and STTMINUS,
- as done by this level. It'll quit if
- you let it run a demo, so be quick!
-
- Description : This is a very large wad (about 230k),
- mainly because of all the detail I
- put in. I would have released it a lot
- earlier, but I had to wait for the GCC
- version of DEU when it got too big.
- Then, I had to wait for Doom 1.4 when
- it got too complex. But now I have got
- everthing finished, and if you run it
- as described should be no HOMs, etc.,
- unlike some... It will probably run
- slow in places on less than a DX2, but
- I had to comprimise for quality. I hope
- that I have made this level fun to play
- as well as good to look at, but only
- you can decide that.
-
- Features: : 39 imps
- 38 sargeants
- 33 troopers
- 26 lost souls
- 23 spectres
- 13 cacodemons
- 11 demons
- 5 barons
- 1 cyberdemon
- Independant paths that cross
- Non-orthagonal crates, doors & paths
- Fairly sensible textures
- Several secret areas (none too obscure I hope)
- Bits that go up and down
- Color-coded doors
- Surprises & ambushes
- Giant pyramid - watch cyber fall down it!
- Proper windows (idea from HELIPAD.WAD
- by Sean R. Malloy)
-
- Background story : The Cooper's Creosote factory has been
- taken over by the Cyberdemon with his
- evil hordes of hellspawn, and everyone
- working there has been violently killed
- or enslaved. It is up to you to stop
- them. Cooper's Creosote is a toxic,
- orange-brown liquid made by boiling
- water, nuclear waste, and blood under
- pressure - not wood tar, as many people
- think.
-
- Additional Credits to : The writers of DEU, BSP, IDBSP,
- Doom, and anything else I used.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes (untested)
- Deathmatch 2-4 Player : Yes (also untested)
- Difficulty Settings : Yes (the cyberdemon got away on HNTR and ITYTD)
- New Sounds : No
- New Graphics : No
- New Music : No - I couldn't find MID2MUS
- Demos Replaced : None
- Completion time : 30-40 minutes on UV
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU 5.21 GCC
- Known Bugs : It only works properly on 1.4 or over.
- The lift up from the nukeage bit with lost
- souls you teleport to (you'll see it) goes
- green when it is activated. Also, it very
- occasionally goes down, not up. I tried
- all the linedef types, but no luck.
-
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels. (unless they ask nicely)
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites : infant2.sphs.indiana.edu (soon)
-
- BBS numbers : Sound & Vision on 0932 252323
- Ask & Recieve on 0923 460213
-
- Other : My hard disk
-