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- Readme file for CONQUEST.WAD September 18, 1994
-
- DOOM level architect: Jim Hendrickson
- DOOM level map #: E2M1
- tools used: DOOMCad v4.2 on MS Windows 3.1
- BSP Nodebuilder
- DOOM v1.2
- File size: 290844 bytes
-
- Deathmatch and Network games supported (but not tested.)
-
- Make your way through the building, facing a few different
- challenges. Watch your step, you may end up in prison for
- life!
- This level is designed to be easy on level 1 and 2, manageable
- on level 3, challenging on level 4, and completely impossible
- on level 5.
- There is enough ammo to score 100% kill ratio on all levels.
-
- Questions/comments, email me: jhendric@acs.bu.edu
-