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- ==============================================================================
- Title : Aaron Hommes' Compilation Wad
- Author : Aaron Hommes
- Email Address : ahommes@ccnet.com
- Doom, Doom2 or Heretic : Doom 2 (demo's are for Doom2 v1.9)
- Filename : COMP.WAD
- Release Date : 3/12/95
- Version : 1.1
- Updated since last ver. : Fixed the custom texture in "THE RIPOFF".
- Fixed the DeathMatch exit in "ROCKETWARS".
- Various level fixes.
- ** DONT USE v1.0 WITH v1.1! UPGRADE! **
- Levels replaced : 1, 2, 5-7 and 29 (3 and 4 will most likely be added
- in future versions)
- Additional Credits to : Sean Doidge for help testing and a few ideas
- on "THE RIP-OFF". Buy a real computer, Sean!
-
- /----------==========########## Description ##########==========----------\
-
- All the levels can be played in one-player mode, but some of them may not be
- that fun. "LIBRARY OF DEATH" (Map 2) was designed for one-player, but the rest
- were designed for Deathmatch.
-
- MAP01: "THE RIP-OFF" was based on Doom2's ENTRYWAY. Originally, me and a friend
- worked on this level, but I changed it a bit and he didn't like it, so I pretty
- much took out all the stuff he did and changed it enough so that it was only my
- additions. Play this one in one-player mode to see where all the stuff is. I
- think only one or two things in the entire level are marked for Deathmatch
- only, so don't worry about not knowing where things are when you play it
- Deathmatch (DM).
- This level should be damn cool for DEATHMATCH, but I may be making
- changes in the future since I haven't tested it much, so send in any comments.
- This is the ONLY level I would change, so suggestions for the other levels
- would most likely go out the window.
-
- MAP02: "LIBRARY OF DEATH", and all other levels in this wad, were created
- entirely from scratch. This map should be good for DM, but was designed for
- one-player. DM with two-players is kinda like looking for someone in the
- supermarket. This level has a number of secrets, so look at everything care-
- fully. There are plenty of clues. If you still can't figure it out, look at
- demo #3.
-
- WARNING! DON'T WATCH DEMO #3 IF YOU WANT TO FIND ALL THE SECRETS ON YOUR OWN!
-
- MAP03 and MAP04: These maps were not replaced because I had to use a sector
- numbered 666 in "ROCKETWARS" (see below) and it only works if it's MAP07.
- You wad editors might know what I mean. (If anyone knows how to get around
- this, please e-mail me.)
-
- MAP05: I made "SMILEY" out of frustration. Well, I had to say something!
-
- MAP06: When you play "THE MINIPIT", don't fall in the pit! There is no way
- out. This, however, is the key to the strategy in DM. There is nothing but
- single shotguns and a bit of health on the bank of the pit, but in multi-player
- mode, there's a BFG in the pit. If you get the BFG, you can kill the other
- players rather easily (it's not a sure thing, I've escaped from it quite a few
- times) but when you jump (or fall) into the pit, you can't get more health
- and or shells, so you're death is immenant.
-
- MAP07: Some people hate "ROCKETWARS" and some love it (that'd be me). In
- one-player mode, when you kill all the Man's the... well, you'll see. In DM,
- there is only the four rooms. There is no way to get outside. It's just a big
- rocket bloodbath. I wanted to record a 3 or 4 player demo, but I couldn't get
- it together in time for the release on COMP.WAD, but if you watch Demo #2
- there is a cool 2-player demo in "ROCKETWARS" recorded by me and Sean Doidge.
- (Sean's the Green dude)
-
- MAP29: This was mosly made for the Comp Credit Demo (demo #1), but if you feel
- like cutting someone up with a chainsaw, play this level DM!
-
- ==============================================================================
-
- * Play Information *
-
- Single Player : YES - "LIBRARY OF DEATH" mostly. Others kinda suck.
- Cooperative 2-4 Player : YES - Worse than one-player.
- Deathmatch 2-4 Player : YOU BET!
- Difficulty Settings : YES - "LIBRARY OF DEATH" only.
- New Sounds : YES - Just the plasma gun sound. It was too loud!
- New Graphics : YES - Just walls used for credit purposes.
- New Music : NO - If someone could show me how to do this,
- e-mail me.
- Demos Replaced : YES - All three. Don't watch Demo #3 unless you're
- stuck on "LIBRARY OF DEATH".
- * New versions! *
-
- Future versions will contain entirely new levels, yet keep compatability with
- previous versions. (ie: COMP.WAD v1.0 could play DM with COMP.WAD v1.1+ in
- levels 1, 2, 5-7 and 29 but not new levels that might be in v1.1+)
- However, if I change level 1, as stated above, then, of course, all players
- would need the new version to play that one.
-
- * Construction *
-
- Base : All from scratch except "THE RIP-OFF"
- Editor(s) used : DEU 2c
- NWT v1.3
- Build time : All together about 40 hours. (LOD being ~20)
- Known Bugs : Only a few tiny HOM bugs in various levels.
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels under
- ANY circumstances. Why would you anyway?
-
- You may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk,
- CD, etc.) as long as you include this text file, with no modifications.
-
- * Where to get this WAD *
-
- ■ FTP sites:
-
- ftp.cdrom.com:/pub/doom/doom2/NEWSTUFF
- /pub/doom/doom2/wads (if not in NEWSTUFF)
-
- ■ Newsgroups:
-
- alt.binaries.doom
-
- ■ BBS's:
-
- Check the locals. If it isn't there, upload it!
-
- ■ Other:
-
- Misc. Author Info : Just a guy making a lot of high-quality WAD files.
-
- Later you guys. Happy Dooming, and DMing!
-