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- DOOM(c) & DOOM II(c) Add-on Level,
- CIRCLE1.WAD & CIRCLE2.WAD
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-
- CIRCLE1.WAD - DOOM1(c) Level
- CIRCLE2.WAD - DOOM II(c) version of the above level
- including special features
-
- DESCRIPTION: Designed to allow easy escape and ambushes, four
- main rooms connected by passages to each other surround
- a central room. Around this is a loop of dim tunnels
- dug into the earth. Secret doors and teleports.
-
- FEATURES: Specifically designed for Deathmatch but can be
- played in single and Co-operative modes as well.
-
- - Many entrances and exits allow for quick kills,
- easy escapes or ambushes
- - Teleporters to many locations throughout the
- level
- - Secret weapons and powerups
- - Doors are recessed to make sure you can get
- through them quickly when in trouble
- - Linedef triggered doors stop other players from
- determining your location by which doors are open
- - Came 7th in the top Deathmatch levels guide
-
- [X] Deatmatch [X] Co-op [X] Single player
- [X] Extra Graphics
-
- STATISTICS: Built with DEU4.3-5.21gcc, node built with BSP1.1.
- Took over 12 Hours to build plus a further 10 hours
- of playtesting in deathmatch to make it perfect.
-
-
- This level can be used in any electronic medium (eg. Disk, CD-ROM)
- as long as this text file is included and the Author contacted about
- such uses. This level can also be used as a base for other levels.
-
- AUTHOR'S
- ADDRESS: alphatek@yoyo.cc.monash.edu.au {Prefered address}
- dgri4@mfs01.cc.monash.edu.au
- dgri4@eng3.cc.monash.edu.au
-
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