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- BUNNINGS.WAD DOOM Wad file
-
- by Robin Kay, Perth, Western Australia, 1994
- robinkay@acslink.net.au
-
- This WAD file comprises three levels at the start of Episode 2:
-
- E2M1: Bunnings
-
- This is set in the office of Bunnings where I work. You begin in the toilet
- (don't forget to wash your hands), but try not to finish up there. Make your
- way to reception to collect a pass from our friendly receptionist, then visit
- managers, accountants and even computer programmers on your way through.
-
- It's a pretty accurate representation of the office, except I had to make some
- partitions reach to the ceiling (the ones with the Bunnings logo) because
- DOOM ran out of visiplanes if the player looked over them. In reality they're
- the same height as the other partitions.
-
- E2M2: Towers
-
- Vaguely inspired by the tower at the beginning of "Lord Foul's Bane" the first
- in the first Thomas Covenant trilogy by Stephen Donaldson. Because DOOM lets
- you fall any distance without getting hurt, you can just jump off - but there
- are disadvantages to doing that. There's another way down.
-
- As for the rest: things may not be as easy as they look.
-
- E2M3: Labyrinth
-
- Daedalus' labyrinth from Greek mythology. I really suggest you don't use any
- of the cheat key sequences for this: it's much better without them. Very few
- monsters, very trap oriented. If you think you're stuck, don't give up.
- Unless you are dying there is always a way out (I believe). It is possible
- to complete this level without any ammunition - believe it or not.
-
- General
-
- All levels have been tested at various skill levels, but I haven't had a
- chance to test them in network games. However, they are set up for Deathmatch
- or Co-operative games.
-
- Put all these files in your \DOOM directory.
-
- If you are not familiar with the DOOM command line use the BUNNDOOM.BAT file.
- To run at a different skill level use "-skill 1" (or 2,4 or 5) as an argument
- to BUNNDOOM.
-
- If you get stuck for ideas, use the BUNDEMOn.BAT files to get some clues.
- They don't give away every secret but show how to complete each level.
-
- I would like to see these run under DOOM2, but that will have to wait until
- someone produces a shareware WAD converter.
-
- Acknowledgements
-
- ID, of course.
-
- I used DOOMCAD, DOOMED and DMAPEDIT to create the maps. Each got around some
- of the limitations of the others.
-
- I used DMGRAPH, DrGenius, Paintbrush and GWS for the graphics.