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- -=[ WAD Info ]=-
- =============================================================================
- Title ==> The Black Serpent Headquarters
- Filename ==> BSERPENT.WAD
- Author ==> Joe Htein
- E-mail Address ==> kjhtein@mail.utexas.edu
- Misc. Author Info ==> 1st WAD that I actually completed. Got hundreds of
- half finished WADs I wrote, and I just don't feel
- like finishing them.
- Description ==> A level for single, cooperative, or deathmatch play
- at any difficulty setting.
- Additional Credits ==> Id Software
- - for creating the best game ever made.
- Raphael Quinet and Brendon J Wyber
- - for DEU 5.21.
- Ben Morris
- - for DCK 2.2.
- =============================================================================
-
- =============================================================================
- WAD Layout ==> This WAD is suitable for all methods of play and
- for all difficulty settings. Deathmatch play is
- restricted to the red sector (see below) because
- the level is big.
- The story so far ... ==> You are a space marine trained to handle any
- situation in any mission that your superiors might
- give you. For some time, there has been a group of
- franatical individuals called the Black Serpent who
- have been randomly causing chaos in various
- nations. They are slowly trying to bring anarchy to
- the planet. Rumor has it that they have been
- messing with mother nature and transforming their
- members into hideous monsters with the help of
- genetical engineering. There main headquarters have
- been found somewhere in the Himalayan mountain
- range. Your mission is confirmed. You fly into the
- mountain range. A frontal assault would be unwise,
- so you find an outside air vent and enter the base
- in that way.
- Base layout and
- general information ==> The base is divided into four main sectors. The
- black sector serves no major importance; it's just
- there. The yellow sector is the main living
- quarters for the members of the Black Serpent. Also
- in this sector are the shooting range and the mess
- hall. The blue sector is the main base. Access to
- this area is restricted to certain members. Rooms
- in this area are not known except that it is in
- this sector that these mutations are taking place.
- Also rumored to be in this sector is the prison
- where they keep the unfaithful, their storage
- facility, the main generator, and their helipad.
- The red sector is a complete mystery. Intelligence
- has no idea what might be in there. *NOTE* All
- white doors are motion activated. All other doors
- are manually operated.
- Hints ==> To get the red key ... most of the rooms in the
- blue sector each have a switch. One switch opens
- one of the doors in the vault. There are seven
- doors in all. When all the switches have been
- pulled, you can get the red key.
- =============================================================================
-
- -=[ Play Information ]=-
-
- Episode and Level # : Map01
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- 1-2 ==> Rather easy for a seasoned DOOM veteran.
- 3 ==> Very challenging; not a walk in the park,
- but still can be finished.
- 4-5 ==> All I can say is GOOD LUCK! Hehehe!
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
-
- -=[ Construction ]=-
-
- Base : Started from scratch
- Construction Time : 30 hours
- Editor(s) used : DCK 2.2, DEU 5.21
- Known Bugs : None
-
- -=[ Copyright / Permissions ]=-
-
- You MAY use this level as a base to build additional levels and modify it as
- long as you give it a different name and give me credit for the work I did.
-
- -=[ Where to get this WAD ]=-
-
- ftp.cdrom.com
-