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- *-------------------------------------------------------------*
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- | B E A V I S & B U T T - H E A D ' S H O U S E |
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- *-------------------------------------------------------------*
-
- Title (Once Again) : Beavis & Butt-head's House
- File List : BNBHOUSE.WAD - The WAD file.
- BNBHOUSE.TXT - This text file.
- Author : Michael Lundy
- Posting From : pdjlundy@cts.com
- Email Address : None. Don't use the above!
- Misc. Author Info : Likes Beavis & Butt-head and is the
- author of:
-
- Houses 1.3
- Pond in the Deathmatch Crater
- Cargo Landing Pad
- DF Blaster Rifle Patch
- Heretic textures for DOOM II
- Another Heretic Cathedral
- Two Houses
- Mike - Hoboken
- ...and maybe more...
-
- ...So do you get the idea of how many
- WADs I've made so far.
-
- Soon to come:
- Houses 1.4 (Not very soon)
- Mike's 107 Sounds
- The Broken Water Tank (Or something)
-
- Brief Description : My interpretation of Beavis &
- Butt-head's house based on the rooms
- I've seen. (That's the living room,
- bedroom, and the bathroom.) I also
- added a crappy dining room.
-
- WAD Features : + Deathmatch level of B&B's house.
- + Play the explosive version of
- "I throw it at you, then you throw
- it at me."
- + Saw your friend's finger off with a
- chainsaw.
- + Stand in front of something
- explosive and say "The fuse is
- still lit," and watch for the cool
- shrapnel (Did I spell it right?)
-
- WAD Info in More Detail : I paid almost full attention to
- detail on this WAD. I have everything
- in this except the hole in the wall
- next to Butt-head and the picture
- next to Beavis. I did use a candlabra
- for the lamp, though. If you never
- got to see the bedroom, then it was
- in the episode where Butt-head blows
- on his thumb and passes out. This WAD
- isn't very big, but neither is their
- house.
-
- Really Dumb Story Line : Not only has Mr. Anderson been a
- marine in the past wars, he's also
- been in the UAC servive (Getting dumb
- yet?). He has all of his weapons in
- the toolshed. Of course Beavis &
- Butt-head get a hold of it when doing
- yard work. Beavis scattered all of
- the weapons around the house and now
- they're both off to show everyone.
-
- Won't fully work with : Nothing.
-
- Won't work at all with : A turd. "You can't polish a turd."
-
- Big Thanks to : Jason Hofoss for DMapEdit 4.0.11
- Adrian Cable for ADE2 5.25
-
- Additional Credits to : OSCS for NeoPaint 2.2
- Raphael Quinet for DEU 5.21
- Steve McCrea for the TRINITY sky.
-
- *--------------------------------------------------------------*
-
- * Play Information *
-
- Game : DOOM II
- Map Number : MAP01
- Single Player : Yes, to look around.
- Cooperative 2-4 Player : It works, but don't.
- Deathmatch 2-4 Player : Durrr...Boooruoo...Yuupp!
- Difficulty Settings : Not implemented
- New Sounds : No, but get a B&B sound WAD.
- New Graphics : Yes. A sky & a wall.
- New Music : No
- Demos Replaced : None
- Anything Else Replaced : No
-
-
- * Construction *
-
- Base : New WAD from scratch
- Main Editor(s) used : DMapEdit 4.0.11, ADE2 5.25
- Other Editor(s) used : DEU 5.21, NeoPaint
- Build Time : 2 hours
- Known Bugs : None. There's even an exit.
- Other Problems : Well, the carpet's a little too dark.
- Future Improvements : None. I got the closest color I
- could for the new wall, so I can't
- improve it any further.
-
- * Installation *
-
- Put the WAD in your DOOM2 directory, bla bla bla!
-
-
- * Troubleshooting *
-
- I can't think of any big problems now.
-
-
- * Copyright / Permissions *
-
- Authors MAY use this WAD as a base to build additional
- WADs.
-
-
- You may do whatever you want with this file, as long as you give
- credit that I, the author, can easily find in the text file.
-
-
- * Where to get this WAD *
-
- FTP sites: ftp.cdrom.com
-
- BBS numbers: None.
-
- Other: Nothing else.
-