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- ==========================================================================
- Title : Blister 21: Halls of Blood
- Filename : BLISTR21.WAD
- Author : Kurt Dillard
- Email Address(es) : kurt@dillard.com; 76177.603@compuserve.com
- Misc. Author Info : I've got the greatest job in the world, I'm a project
- director at 'Go-Go Studios in Austin, Texas. We make
- entertainment software. I don't get enough from
- designing and building 3D enviroments at work, so
- I make Doom2 PWADs in my spare time. I.e., man w/o
- a life.
-
- Description : Strictly a Deathmatch level for Doom 2,
- Replaces Level 21.
-
- Credits : Beta Testers from Go-Go Studios are
- as listed below:
- Myself, DUH!
- Ben "Slayer" Earhart
- Acy "Missile Magnet" Stapp
- "Mega" Mike Uhlik
- Loyal "The Terminator" Bassett
-
-
- Level info : It's nuts! You'll hate me if you download this level! Its
- too hard. Nobody should have to play it. But you will.
- Again and a again, you'll comeback because of its simplicity,
- its elegance, and its beauty. Everyone's been telling me to
- make some small levels. Inspired by the terriffic Danzig series
- as well as level 4 of Fragiii I and a few other tight levels I
- came up with this scorcher. Its very small yet full of intricate
- details. Every weapon can be reached quickly, yet a couple are
- very tricky. All of the columns in the central temple lower; two
- come down when you 'lay your hands' on the inverted crucifex;
- the other four come down two at a time when you slide off of the
- east and west sides of the two platforms that hold the BFG and
- the plasma rifle. The northern 'outside' area can be reached via
- a very well hidden door. Look at the map, then look around the
- room with the view to the outside for a green button. The sniper
- spot which covers the central temple is fully camouflauged. But
- it is actually quite vulnerable to rockets, hence the instant exit.
- The exit is also quite difficult, especially if you're the only
- one ready to quite the level. Ride the southwest column in the
- central temple to its raised position. Look north, push the switch,
- the door to the exit switch opens to the southeast, (its in the
- same room). Turn around and push the switch to the south, the column
- lowers. Immediately run towards the southeast, look on the south
- wall for the open doorway. This whole level is pretty tough, but
- for my fellow deathmatchers who are getting bored, I think that
- you'll love it. We've had a blast testing it this week.
- ==========================================================================
-
- * Play Information *
- Level : Map 21
- Single Player : No
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
- Base : New level from scratch!
- Editor(s) used : Deu and the BSP.
- Known Bugs : None.
-
- Known Functionality : It works great! Tested for dozens of hours!
-
- * Copyright / Permissions *
- Authors MAY NOT use this level as a base to build additional
- levels without prior permission.
- You MAY distribute this WAD, provided you include all of the
- files herein this archive, BLISTR21.WAD & BLISTR21.TXT You may distribute this file in any
- electronic format (BBS, Diskette, CD, etc) as long as you include these files
- intact.
-
- * Where to get this WAD *
- Compuserve : Action gamers forum
- FTP sites : cdrom.com & idsoftware.com & all of their mirror sites.
- BBS numbers :
- Other : Wherever it may have been uploaded
-