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- ================================================================
- Title : What Lurks Beneath Base12?
- Filename : BASE12.WAD
- Author : Scott Tingley (E2M1) and Wesley Leong (E2M2, E2M3)
- Email Address : Prodigy: JWTF39B
- CompuServe: 71021,1112
- AOL: Scott1222
- Misc. Author Info Scott Tingley:
- : This is my first .WAD that I actually
- completed from beginning to end.
- I have tried to make some other levels,
- but they all fell apart due to lack of
- know-how about DEU. I am working on
- another .WAD now, so stay tuned.
- Just to warn you this level is HARD,
- I died many times just trying to test it.
- Wesley Leong:
- : My two .WADS are born out of some crazy ideas
- and tricky sector constructions. I also like
- to put tedious ordeals into my level, but hang
- in there if things get too rough. My .WADS
- stress strategy as well as skill.
-
- Description : You and 3 fellow marines have been
- choosen for a rescue operation.
- SCENARIO: Communications between Earth
- and UAC Base 12 have been cut off for
- unknown reasons. Base 12 is a crucial research
- and manufacturing facility.
- YOUR MISSION: Beam down to Base 12 and
- secure the area. Beam survivors off surface.
- Eradicate any hostile activity. If aliens
- are encountered, you are ordered to locate
- the alien origin and destroy it, then after
- dustoff nuke the site from orbit.
- PRIORITY: High
- CHANCE OF ALIEN ACTIVITY: High
- CHANCE OF SURVIVAL: Most Unlikely
- ARMAMENT: 4 Shotguns
- ARMOR: 4 Standard Issue Combat Suits
-
- **Difficulty Level info for level one only:
- -I'm Too Young To Die = No monsters
- -Hey, Not Too Rough = No Monsters
- -Hurt Me Plenty = Dangerous
- -Ultra-Violence = Known to cause
- heart attacks
- -Nightmare = Yeah right!
-
- The other levels do not have varying settings
- of difficulties, but they are very hard.
-
- Additional Credits to : * Leo Martin Lim author of UAC_DEAD.WAD.
- Thanks for the UAC letters idea. I used
- them at the end of my level. Hope you
- don't mind. I thought they were cool.
- * Raphael Quinet and Brendon J Wyber
- for making the best Doom editor in the
- world (DEU).
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1,E2M2,E2M3
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (HIGHLY Not recommended)
- Difficulty Settings : Yes (See ** above)
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU 5.2 DJGCC/GO32, BSP 1.2x, REJECT 1.0
- Time to Build : E2M1 - 40 hours, E2M2 - 30 hours, E2M3 - 20 hours
- Known Bugs : HOM in a couple of areas in the first and third
- level. I tried to get rid of it, but just couldn't.
- HOM or weird flashing of floor textures in
- front of you exist in areas of level two and
- three because of the vast difference in floor
- height.
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: None
-
- BBS numbers: None yet
-
- Other: CompuServe (Gamer's Forum), AOL (PC Games Forum)
-