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- =============================================================================
- Title : The Ascent
- Creation Date : April, 1995
- Creator : Halleck de Montigny
- For play with : DOOM (c)
-
- EMAIL : I can be reached on INN/TSN at 43866 :)
- (I can now be reached at Baalzevuv@Helenet.com and
- futurely SavantFT@cris.com or Halleck@cris.com)
-
- Description : My best PWAD yet. Textures are matched (mostly) and
- the bugs are next to minimal.
- Hints: : Think first and save your ammo.
- Credits: : ID, of course. What a game :) :) Also the creators
- of DEU (love that program), and the maker of BSP :)
-
- How To Use this Level : doom -file ASCENT.WAD
-
- =============================================================================
-
- * Play Information *
-
- Episode and Level # : E3M9
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : All set at level four. CAUTION * Not made for wimps.
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : New level from scratch
- Build Time : Four days. Easter was a bore.
- Editor(s) used : DEU 5.21 for everything but nodes. BSP 1.2 to build
- nodes.
-
- Known Bugs : None that >I< could see...
-
-
- * Copyright / Permissions *
-
- You may do whatever you want with this file as long as you give Credit where
- Credit is due, ie put my name in it or the Associated text files. That's all
- I ask. Ie, "Original Map design by Halleck de Montigny"
-
- *Limitations* For this level to be used in a profitable way, I ask that I
- at least be notorized before so. I didn't do this for my health, ya know.
-
- ------------------------------------------------------------------------------
-
- Last Note : This map kicks ass. Try it on deathmatch. (Without monsters)
- It's a doozey, man.
-