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- ******************** ARCHDETH.WAD, Archvile DeathTrap ***********************
-
- File Name: ARCHDETH.WAD
- For: DOOM II
-
- Author: id Software, really...
-
- Mods by: Scott A. Smith
- Email Addr: scott@gate.net
- deth@webcom.com
-
- Other works: MINIDETH.WAD, MEDIDETH.WAD,
- CYBRDETH.WAD, CYBRDTH2.WAD,
- E1M1SAS.WAD, E2M1SAS.WAD,
- WESTDETH.WAD, ORIGDETH.WAD,
- LMP20.EXE
-
- *****************************************************************************
-
- * Play Information *
-
- Map Number: Map 01
- Solo: No, though there -is- a plyr 1 start.
- Co-op: Cooperative play is for old ladies.
- Deathmatch: Yes
- New Music: Hell yes, and it CRUNCHES! None of those lame 'pan flute'
- vocals here!
-
- Notes: This levels should be played WITH monsters. There are
- only 4 of them and they are needed to get the full effect
- of the level.
-
- Description: This is revision C of the first map from ORIGDETH.WAD.
- ORIGDETH.WAD contains four enhanced versions of id Soft
- levels from the original DOOM. This map is identical to
- rev B, which is named ORIGDTHB.WAD, except the name has
- been changed at the request of a couple of different
- people. The two files are completely compatible.
-
- The map features a number of changes from the original
- design, ranging from a more balanced weapons placement,
- to structural changes. All of the main areas now have
- multiple ways in and out; the outdoor area has 4 ways,
- including two vertical walls that you can climb!
-
- The main focus of this map is the Archvile trap and
- the trap control room. The trap control room has a
- number of wall switches and floor mounted kick switches
- which are used to control the trap. It is positioned
- above the trap, so that anyone in there will have a
- good view of the trap area and can also see when somone
- is coming for him.
-
- The trap works by kicking the green floor switch when
- the prospective victim walks into the trap area (which
- they usually have to do, since it's in the middle of a
- bridge surrounded by acid). This will cause a ring of
- waist high posts to instantly spring from the ground,
- surrounding the victim. The next stage of the trap
- uses the wall mounted switch that looks like a demon's
- face. This will instantly lower 4 archviles, all of
- them facing the victim(s) in the trap. The archviles
- will NOT attack anyone in the control room; note that
- the victim(s) in the trap still can shoot up there,
- tho. Once the archviles have done their deed, the
- switch next to the demon switch will raise them back
- to the safe positions and the red kick switch will
- lower the posts, completely hiding the trap for the
- next victim.
-
- There's a switch near the teleporter that will lower
- it back down. In the event that the person in the trap
- control room gets killed while the trap is open and the
- archviles are blasting the crap out of everyone trying
- to get past that area, there is an emergency shutoff
- switch in the corridor behind the control room.
-
- The extra green kick switch is used to raise the
- teleporter in the outside area out of reach. That
- teleporter is often used to flush a person out of the
- control room, since if you fire a rocket just before
- entering it, there's a good chance that it will hit
- the person in the control room when it teleports ahead
- of you. If you're in the control room and see someone
- going for that teleporter, kick that switch and watch
- them fire the rocket point blank into the wall that
- sprung up in from of them!
-
- Credits: id Software...
- The author's of the DETH and WinDEU level editors.
- All of the players on Greaser's Palace, with the
- exception of DoomKiller and Toilet, two complete
- morons with the combined mentality of a parrot.
- And finally, YyzDen (forever Keyboarder Scum) for
- suggesting the ARCHDETH name.
-
- ********************** ARCHDETH.LMP, DeathMatch Demo ************************
-
- File Name: ARCHDETH.LMP
- Level: PWAD -=- ARCHDETH.WAD
- Skill: 5
- Version: 1.9
- Mode: Deathmatch
- Length: 13.5 mins (use -timer 13 to view the scores)
-
- Players: Infiltrator - Green - kbd
- ScottAllyn (me) - Indigo - Mouse/kbd
- Largo - Brown - kbd
- Deleos - Red - Electrodes attached to his ass
-
- Final Score: Infiltrator 25
- (minus self ScottAllyn 34
- frags) Largo 07
- Deleos 29
-
- Description: This is a great demo (tho a bit too short) recorded in
- ARCHDETH.WAD. This demo fully demonstrates all of the
- fueatures of the PWAD, from the vertical walls that can
- be climbed to the control switches for the archvile trap.
- You'll even see how to get that plasma rifle while still
- keeping enough health to actually use the damned thing.
- You'll also see several different ways to take out the guy
- in the trap control room as well as a few strategies for
- saving your ass once your in the control room and the
- others are gunning for you.
-
- Credits: Obvious credit goes to the other players in the demo!
-
- Don, the Sysop of the Greaser's Palace BBS in Tampa, FL,
- which is THE most happenin' BBS in the Bay area and the
- stomping grounds on which we recorded this demo. If you
- want to check out the BBS, give it a call at 813-462-5351.
- We're waiting for you... <G>
-
- *****************************************************************************
-
- Scott A. Smith - scott@gate.net
-
- -=( Scott's DOOM Pages )=-
- *-------------------------=*=----------------------------*
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- *-------------------------=*=----------------------------*
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