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- ================================================================
- Title : Arena Of Destruction 2
- Filename : AR_DEST2.WAD
- Author : Rainer "Magic Eye" K.
- E-Mail Address : Fidonet: 2:2480/434.23
- XCessNet: 213:315/8050.20
- Internet: 100334.1660@compuserve.com
- Compuserve: 100334,1660
- Version : 2.00
- This level was originally called "Arena 2", but a
- lot of levels with the same name buzz around.
- So I had to rename it...
- Loading Instructions : Be sure you load -FILE AR_DEST2.WAD with
- SERSETUP -ALTDEATH and -SKILL x from DOS.
- Misc. Author Info : I am a student of Germany, and I did my "Abitur"
- (important college test) last week, so NOW I got
- plenty of time. Schorsch will finish today!
- Description : My friend Schorsch complained that my first
- level, AR_DEST1.WAD hadn't enough Arch-Viles (only 3!)
- So I got the idea to make a level where you
- won't run out of Arch-Viles and other Critters...
- In Arena Of Destruction 2, YOU can decide how
- many Arch-Viles, Cyber Demons and others appear...
- Just press the right button!
- A lot of other Deathmatch-levels are boring,
- because they are too big, and once you have
- played them, you get bored (I made one like
- this, too! But it was my first one)
- The storage can also be emptied at once, but I
- don't recommend it... How? Find it out!
- There is a second set of switches awaiting to be
- discovered...
- Additional Credits to : *Schorsch, for giving me the idea and for
- "schwalling mich zu" with junk.
- *Lutz, for having the best games-shop in Germany!
- *Jack A. Vermeulen, for supporting me patiently
- with information about DeeP.
- ================================================================
-
- * Play Information *
-
- Level # : MAP01
- Single Player : Yes Even single and cooperative Players will
- Cooperative 2-4 Player : Yes enjoy this !
- Deathmatch 2-4 Player : YES, of course !!!!
- Difficulty Settings : Yes It's not important which skill you choose.
- The "Monster Storage" is always full!
- Why don't you try -RESPAWN with
- "I'm too young to die"?
- Dead monsters will return to the
- Storage, while the rest of the
- level isn't too busy.
-
- New Graphics : Yes "Surprise"
- New Sounds : No
- New Music : No
- Demos Replaced : None "Why should I?"
-
- * Construction *
-
- Base : New level from scratch. For the maze, I first
- drew a map.
- Build Time : The centre place and the monster depot took me
- one day, the surroundings another and on the
- third day (today), I made everything all right.
- Schorsch got a Beta-Version, but he just said
- that the level is shit. So I released it without
- beta-testing.
- I rely on you: If you have any bug-reports, comments
- or suggestions, send me a message! I will answer.
-
- Editor(s) used : I used DEEP 6.11 and 7.01, the best editor in
- the whole universe!
-
- Known Bugs : -I spent much time to get all the bugs out. So I
- hope there aren't any left. If you still spot one,
- feel free to send me a message.
- -The level won't crash any more because of too
- many 2S-Linedefs. (This happened sometimes
- in ARENA!) If it should happen although, put the
- detail to low (F5)
- -Don't beam up too many beasts. DOOM gets too slow.
- Try a lower difficulty level.
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels.
- And please don't just ignore this! YOU wouldn't want your levels
- to be modified by me, so don't modify mine!
-
- You MAY (and MUST) distribute this WAD, provided you include this
- file, with no modifications. You may distribute this file in any
- electronic format (BBS, Diskette, CD, etc) as long as you include
- this file intact.
-
- The above statement EXCLUDES distribution for payment except to cover
- the expense of distribution media. I you want to do so, ask me first!
-
- * Where to get this WAD from *
-
- STASH-BBS: +49-89-7901033 FidoNet: 2:2480/434, Request possible
-
- FTP-Sites: bear.montefiore.ulg.ac.be
- ftp.cdrom.com
- ftp.uwp.com
- ftp.netcom.com
- sbsys.seanet.com
- oak.oakland.edu