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- 07/05/95
- ==============================================================================
- Title : CROSSING ACHERON 2.2, 2nd Canto in INFERNO Series
- Copyright @1995 by John W. Anderson
- Author : John W. Anderson (aka Dr. Sleep) for DOOM II
- E-mail Address : 76132.3415@compuserve.com
- Other Files by Author : "And Hell Followed," Episode 4, Level 7 of *The
- Ultimate DOOM* by Id Software;
- "Dante's Gate" v2.2 (1st Canto, INFERNO);
- : Several more to follow in
- *DOOM II: The Master Levels* by Id Software;
- : For HERETIC v1.0
- "Recant" v1.1
-
- Misc Author Info : DOOM has been very good to me.
-
- Additional Credits : Antony Burden and Simon Oke for DETH v2.4;
- : Raphaël Quinet and Brendon J. Wyber for DEU 5.21;
- : War Machine for endless Deathmatch tests
- : Terry C. Ramey and Sebastian Kirke for BETA critiques
- and other witty and useful suggestions;
- : Patrix for being such a swell guy;
- : My pal Howard "Desdinova" Rider for his patience;
- : Morgana, Chris Klie, and all the folks in
- Compu$erve's Action Games [go ACTION];
- : Nicholas Bell, who started it all with DOOM PITS;
- : Jim F. Flynn for his definitive DOOM 2 LineDefs doc;
- : Shawn Green, American McGee, John Romero, and
- everyone at Id Software!
-
- Description : CROSSING ACHERON is the second level in the INFERNO
- series. Having passed through DANTE'S GATE and
- survived, you now find yourself in a keep on the
- shores of the river Acheron. This is the second
- leg of the journey in your search for Beatrice.
- Your guide, Virgil, is nowhere to be found.
- "He's buggered off!" you think to yourself; but
- you have no time now to even think: you are
- immediately challenged by several Demons, and in
- the distance you hear the eerie purring of the
- Arch-Vile (just be sure not to stare at him for
- too long before you start running.) As usual,
- you dispatch what fiends you may and begin the
- task at hand.
-
- Your goal? To get the hell out of this place as
- quickly as possible and find your beloved Beatrice.
- You only hope that she has already passed through
- this hell-hole to a safer haven beyond. If only
- you could hold her in your arms again, you know
- what you would say:
-
- "Gimme some sugar, Babe."
-
- CROSSING ACHERON (pronounced 'ak eron) is the second
- level in a series that began with DANTE'S GATE.
- For any of the two or three of you out there who
- have read Dante Alighieri's masterwork
- THE DIVINE COMEDY -- or even only "Inferno" --
- I'm sure you've been able to appreciate the many
- allusions to this work in DOOM. I have tried to
- take a tack of my own along the same lines. (I do
- this not only because I think the idea is neat, but
- so that people will think that I'm very clever.)
- I'm not so naïve as to expect everyone to rush out
- and get a copy of "Inferno" (I mean, it IS pretty
- tedious stuff, at times), but it's well worth the
- read -- and a little patience is a virtue that is
- often well-rewarded.
-
- (By the way: Acheron is a river in Hell (basically).
- But don't look for any rivers in here: I tried it
- several different ways and just wasn't convinced.)
-
- Thanks. Hope you like it.
-
- Instructions : Put ACHRON22.WAD in your DOOM directory, type
- "doom2 -file achron22.wad -warp 3 -skill <#>"
- (Or, to play advanced, skill 4, also put the file
- ACHRON22.BAT in your DOOM directory and type
- ACHRON22.)
-
- Disclaimer : I assume no responsibility for anything of any sort
- in any way, shape, or form--now, then, henceforeward
- in this life (or the next several) for any screw-ups
- or even minor inconveniences this PWAD causes you,
- your family, your relatives, friends, ancestors,
- associates, employers, pets, neighbors, lovers,
- congressional representatives, nor any other person--
- living, dead, or undead -- that you have or will ever
- have any contact with in even the slightest form.
- This PWAD has been tested and tested ad infinitum, so
- it shouldn't mess with your computer or anything else
- remotely associated with it. But if it DOES, then
- too damn bad. Don't come cryin' to me.
-
- ==============================================================================
-
- * Play Information *
-
- Episode and Level # : E3
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : All
- New Sounds : No
- New Graphics : Yes
- Demos Replaced : No
-
- * Construction *
-
- Base : New level from scratch, 5 revisions
- Build Time : A really, really, really long time
- Editor(s) used : DETH 2.3 by Antony J. Burden and Simon Oke;
- DEU 5.1, 5.21, and 5.21GCC by Raphaël Quinet
- & Brendon J. Wyber;
- DEU-ii by ADLER
- Other Utilities : BSP v1.1w by Colin Reed;
- EnDoomer v1.0.1 by Zink the Dink;
- Reject Map Builder v2.1 by Jens Hykkelbjerg;
- Adobe Photoshop v2.5;
- Paint Shop Pro v2.0
- DOOMTex v1.0c by Steve McCrea
-
- Known Bugs : Rush Limbaugh and Newt Gingrich
-
- ==============================================================================
-
- * CROSSING ACHERON Revision History *
-
- v0.0 06/10/94 Acheron.wad. Original release for DOOM v1.2.
-
- v1.666 09/23/94 Acheron6.wad. Enlarged with new areas, Fast Doors
- and Lifts added for DOOM v1.666. No bugs to fix.
-
- v2.0 10/12/94 Acheron2.wad. Enhanced for DOOM II v1.666 with new
- monsters, textures, the works.
-
- v2.0a 12/05/94 Acheron2.wad. No changes except for endoom data. .UUE
- encoded for posting in alt.binaries.doom. Should be
- compatible with version 2.0.
-
- v2.1 xx/xx/xx There is NO version 2.1. G'day Bruce.
-
- v2.2 07/05/95 Achron22.wad. Rather major overhaul, making the
- level much tougher than before. A few texture
- changes were called for, plus some twiddling here
- and there -- and a couple of surprises. Also added
- a terrific new sky texture. Tested with DOOM
- II 1.666, 1.7a, 1.8, and 1.9.
-
- ==============================================================================
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional levels. Please.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You MAY distribute this file in any electronic
- format (BBS, Diskette, CD, etc) for non-profit purposes, as long as
- you include this file intact (for instance, you may include it on a
- CD that comes free with a book or magazine).
-
- You MAY NOT distribute this WAD on any commercially released CD collection,
- any shareware CD, or any other CD for which you charge a fee of any
- sort without my prior permission. If you do, I will pursue all legal
- means available under copyright law.
-
- ===============================================================================
-
- * Where to get this WAD *
-
- CompuServe, Action Games Forum (GO ACTION), Library 21, DOOM II levels.
- FTP: ftp.cdrom.com /.2/idgames/levels/doomii/a-c or .../newstuff
-
- (This information form was provided as AUTH_WAD.TXT v1.2 with DEU 5.1.)
-