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- ===========================================================================
-
- Title : Four Destroy
- Date Finished : 7-24-95
- Author : Erwen Tang
- Email Address : etang@pen.k12.va.us
- etang@capaccess.org
- etang@lan.tjhsst.edu (not in summers)
- * All flames will be ignored and deleted
- so don't bother.
- Other Files By Author : TANGWIN.WAD
- FRAGCITY.WAD (also known as FRAGCIT(1/2).WAD)
- (though they are not compatible)
- DESTRUCT.WAD
- COOLWPNS.DEH
- Misc. Author Info : I'm a junior at Thomas Jefferson High School
- for Science & Technology in Alexandria, Virginia.
- One of my hobbies is playing DOOM(2) through
- multi-player BBS' with my friends Robert Nurse,
- Yao Jiang, and Greg Crosswhite. I also like
- designing deathmatch-specific wads and this is
- my second go-around at trying to create a wad
- that guarantees a lot of frags in network play
- (check out DESTRUCT.WAD).
- Description : I got motivated in making this wad after looking
- at DANZIG1.WAD (a VERY good deathmatch wad).
- This wad is very small and encounters between
- players are very quick. Every weapon with the
- exception of the beserk pack is available. Also
- you start right on top of a weapon so there is no
- need to go hunting. It is best that this wad be
- played with the -nomonster parameter. If monsters
- are used, use the respawn parameter and be prepared
- to stay out of the middle halls. There are 4
- secret rooms with ammo in them; two of which are
- the 'key' to exiting the level (multiplyaer exit
- only).
- Requests : If you play this wad in multiplayer, try to
- record a demo (.LMP), uuencode it and send it
- to etang@pen.k12.va.us
- Additional Credits to : id Software for DOOM 2
- Ben Morris for DCK v2.2 (best editor)
- Colin Reed for BSP v1.2x (in DCK v2.2)
- B. Vannatta and B. Weldon for inspiration
- WPGC 95.5, and WKYS 93.9
- I'd like to give a shout out to Robert Nurse
- out in Langham, Maryland.
- ===========================================================================
- * Type of DOOM II file*
-
- New level WAD : Yes
- Sound PWAD Only : No
- Music PWAD Only : No
- Graphic Addon Only : No
- Dehack Patch Only : No
- .LMP Only : No
- Other : No
- Required To Have In Dir : DOOM 2: Hell on Earth v1.9
-
- * Play Information *
-
- Map # : Map 01
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Music : No
- New Graphics : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 1 week
- Editor(s) used : Doom Construction Kit v2.2
- Known Bugs : A few 'spots' under the windows with the
- F_SKY texture have that bug where if you
- fire a rocket or plasma gun into the wall, the
- projectile disappears. This is a problem with
- the node builder and the spots are really small
- and almost unoticable. They should not be
- detrimental to deathmatch play. Report any
- additional bugs to etang@pen.k12.va.us
- May Not Run With... : N/A
-
- * Copyright / Permissions *
-
- Authors may use this level as a base to build additional levels provided
- that you credit me with creating the original level, that you say the
- level you've made is a modified version of my original level, that you
- notify me that you're modifying my level before you actually start the
- modifications, and that you tell me where I can get a copy of the modified
- level.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact and received my written permission. If this wad is to be
- distributed in any electronic format to be sold (CD archive), I must
- receive a free copy of the product so I can see how my work is represented.
-
- * Where to get this WAD *
-
- FTP sites: ftp.cdrom.com and any mirrors.
-
- BBS numbers: The Springfield Connect (703) 451-0624
- The Games Domain (202) 547-7125
-