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- ================================================================
- Title : "Escape from 22ventry"
- Filenames : 22lev.wad, 22sfx.wad
- Author : David J. Singer
- Email Address : doc@trognet.demon.co.uk
- Misc. Author Info : Carbon based, bipedal lifeform
-
- Description : This level was an experiment in sprite
- development. Live "actors" were
- photographed in all the required sprite
- positions and the resultant pictures
- scanned on an Aries flatbed scanner and
- retouched using Picture Publisher.
- The level is really just a vehicle for
- the sprites, but I've tried to make it
- challenging and playable! I would
- welcome any comments.
-
- Additional Credits to : The "actors" Who suffered long and
- embarassing photo shoots! In order of
- appearance: Martin Nike, Dom D'Agostino,
- Paul Spalding and Mark Buttree.
-
- Phil Taylor: for Beta Testing and spotting
- that I'd forgotten to include the Red Key! :)
-
- Jeff Rabenhorst: for EdMap, IMHO the best
- DOOM/DOOMII editor around. Buggy, but good!
-
- ================================================================
-
- * The Story so far *
-
- You curse the day you ever stumbled into the land of 22ventry. Friends
- had warned you, you'd heard all the stories. "Don't go", everyone had
- warned, "wierd stuff happens there!" Shame you didn't listen! Instead
- you'd packed a bag with a few essentials and set off on the long trek,
- determined to find out for yourself why everybody avoided the place and
- spoke of "mysterious goings on" and "unnatural events".
-
- The forest terrain had been rough and it had taken two long days and
- nights to reach the clearing. Ahead was 22ventry - a deserted and desolate
- land, long abandoned by its few surviving inhabitants.
-
- Fragments of long forgotten stories had surfaced in your mind; tales of how
- 22ventry had once been an industrial and prosperous place until the arrival
- of a dark stranger known only as T.Y.A. Together with his army of genetically
- engineered creatures T.Y.A had turned 22ventry from a green and pleasant land
- to a battle scarred landscape overnight, enslaving the survivors and
- entrenching himself in 22ventry castle. But that was just a fairy story
- surely...!?
-
- In retrospect you should have turned around and gone straight back. But
- trying to put on a brave face and dismissing the stories as silly rumours
- you'd stomped straight into 22ventry, marched upto the castle and knocked
- on a huge wooden door. You can remember the door opening, but the blow
- to the head had been so swift that all had dissolved into darkness in an
- instant....
-
- You'd regained consciousness in a dank, cold cell in what appeared to be
- a dungeon. Two other cells contained corpses (that guy in the cell opposite
- sure looked familiar...) That was four days ago and you'd had plenty of time
- to consider the error of your judgement. Twice a day a foul smelling guard
- had brought you a bowl of something grim but had resisted answering any of
- your questions.
-
- Why were you being held here? What were they planning to do..?
-
- A long time ago, a stranger claiming to be a refugee from 22ventry had
- crawled into your village. With his dying breath he had told of horrific
- genetic experiments taking place at the castle. He'd seemed convinced that
- T.Y.A. was cloning an army of mutants and creating a doomsday weapon with
- which to destroy a place called Roach Dale. No one had believed his tale
- at the time, but now in this dark dungeon it seemed a horrifying possibility.
-
- And now you had your chance to find out the truth! Just two minutes ago
- a visiting guard had got sloppy, coming just a bit too close to the bars. In
- a flash you'd reached through, grabbed his pistol and fired two shots. It
- had then been easy to reach through the bars for his keys and...
-
- You were free!
-
- What now? Finding your way out of the castle would be risky enough, but
- perhaps you should look around a bit first...? Find out the truth.
- And what of T.Y.A...? If the worst came to the worst you might run into
- him. Better look around for some sort of weapons. This could be your chance
- to be a hero, to rid 22ventry of the evil T.Y.A.
-
- And you might even get out alive!
-
-
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes, but not tested
- Deathmatch 2-4 Player : No
- Difficulty Settings : Yes: 1+2, 3, 4+5
- New Sounds : Yes!
- New Graphics : Yes!!
- New Music : Yes!!! - Minuet, J.S. Bach
- Demos Replaced : All Three - but they're a tad boring!
- Send me your lmps!!
-
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : EdMap V1.12, EdMap V1.40, IDBSP V1.0
- : Also: DMGRAPH, DMMUS and DMADDS V1.1
- Known Bugs : None. If you find some - let me know!!
-
-
- * Copyright / Permissions *
-
- Authors may not use this level as a base to build additional
- levels.
-
- Use of any of the original sprites, graphics and sounds is permitted
- providing you contact me, let me know and give me credit.
- I would, of course, appreciate a copy of the WAD too!
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include all the
- files intact.
-
- * Where to get this WAD *
-
- FTP sites: ftp.cdrom.com
-
- Other: doc@trognet.demon.co.uk
-