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- global gNoPlayers, gWetten, gPlayerNumber, gPlayers, gfirstOkKlick
-
- on exitFrame
- set the puppet of sprite 7 to 1
- set the castNum of sprite 7 to the number of member (gNoPlayers & "Wetten")
- set the puppet of sprite 8 to 1
- if gNoPlayers > 1 then
- set the castNum of sprite 8 to the number of member "WettenWir"
- else
- set the castNum of sprite 8 to the number of member "WettenIch"
- end if
- VisibleSprites([3, 7, 8, 9, 10, 16])
- if gNoPlayers = 1 then
- VisibleSprites([11, 12, 13, 14, 15, 30])
- end if
- VisibleSprites([17, 18, 19, 20, 27, 28, 29, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 48])
- resetCursor()
- SpriteCursor([17, 18, 19, 20, 28, 29, 36, 39, 40, 41, 42, 44, 45, 48], "Finger")
- set gfirstOkKlick to 1
- end
-