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- global gNoPlayers
-
- on exitFrame
- set the selStart to 0
- set the selEnd to 0
- repeat with i = 1 to gNoPlayers
- set the text of member ("NameField" & i) to EMPTY
- hilite field ("NameField" & i)
- ResetTextField("NameField" & i)
- set the editable of member ("NameField" & i) to 1
- end repeat
- repeat with i = gNoPlayers + 1 to 4
- set the editable of member ("NameField" & i) to 0
- end repeat
- set the visible of sprite 5 to 0
- playSoundOnce(2, "sprech3", 1)
- resetCursor()
- end
-