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CD-ROM Magazin 1995 July/August
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CDROMMAG.ISO
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tool
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winversi
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msvc_v32
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win_v32.mak
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1995-04-17
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14KB
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410 lines
# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
!IF "$(CFG)" == ""
CFG=Win32 Release
!MESSAGE No configuration specified. Defaulting to Win32 Release.
!ENDIF
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Basic Interface" &&\
"$(CFG)" != "Win32 UNICODE" && "$(CFG)" != "Win32 Debug" && "$(CFG)" !=\
"Win32 USER32_DLL"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WIN_V32.MAK" CFG="Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Win32 Basic Interface" (based on "Win32 (x86) Application")
!MESSAGE "Win32 UNICODE" (based on "Win32 (x86) Application")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "Win32 USER32_DLL" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Release"
MTL=MkTypLib.exe
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "WinRel"
# PROP BASE Intermediate_Dir "WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ""
# PROP Intermediate_Dir ""
OUTDIR=.
INTDIR=.
ALL : $(OUTDIR)/WIN_V32.exe $(OUTDIR)/WIN_V32.map $(OUTDIR)/WIN_V32.bsc
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE CPP /nologo /W3 /YX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /FAcs /FR /c
# ADD CPP /nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /c
# SUBTRACT CPP /YX /Fr
CPP_PROJ=/nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_"\
/Fo$(INTDIR)/ /c
CPP_OBJS=
# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
# ADD RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
RSC_PROJ=/l 0x809 /fo$(INTDIR)/"WIN_VER.res" /d "NDEBUG" /d "_WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"WIN_V32.bsc"
BSC32_SBRS= \
$(OUTDIR)/WIN_V32.bsc : $(OUTDIR) $(BSC32_SBRS)
LINK32=link.exe
# ADD BASE LINK32 olecli32.lib olesvr32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /BASE:0x400000 /SUBSYSTEM:windows /MAP /MACHINE:IX86
# ADD LINK32 version.lib advapi32.lib gdi32.lib /NOLOGO /MAP /MACHINE:IX86 /SUBSYSTEM:windows,3.10
# SUBTRACT LINK32 /PDB:none
LINK32_FLAGS=version.lib advapi32.lib gdi32.lib /NOLOGO /INCREMENTAL:no\
/PDB:$(OUTDIR)/"WIN_V32.pdb" /MAP:$(INTDIR)/"WIN_V32.map" /MACHINE:IX86\
/OUT:$(OUTDIR)/"WIN_V32.exe" /SUBSYSTEM:windows,3.10
DEF_FILE=
LINK32_OBJS= \
$(INTDIR)/WIN_VER.OBJ \
$(INTDIR)/WIN_VER.res
$(OUTDIR)/WIN_V32.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "Win32 Basic Interface"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Win32_Ba"
# PROP BASE Intermediate_Dir "Win32_Ba"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "win32bas"
# PROP Intermediate_Dir "Win32bas"
OUTDIR=.\win32bas
INTDIR=.\Win32bas
ALL : $(OUTDIR)/WIN_V32.exe $(OUTDIR)/WIN_V32.map $(OUTDIR)/WIN_V32.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE CPP /nologo /W3 /YX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /FAcs /c
# SUBTRACT BASE CPP /Fr
# ADD CPP /nologo /W3 /Zi /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /D "TEST_BASIC_IF" /c
# SUBTRACT CPP /YX /Fr
CPP_PROJ=/nologo /W3 /Zi /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
"_X86_" /D "TEST_BASIC_IF" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"WIN_V32.pdb" /c
CPP_OBJS=.\Win32bas/
# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
# ADD RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
RSC_PROJ=/l 0x809 /fo$(INTDIR)/"WIN_VER.res" /d "NDEBUG" /d "_WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"WIN_V32.bsc"
BSC32_SBRS= \
$(OUTDIR)/WIN_V32.bsc : $(OUTDIR) $(BSC32_SBRS)
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib version.lib /NOLOGO /BASE:0x400000 /SUBSYSTEM:windows /MAP /MACHINE:IX86
# ADD LINK32 version.lib advapi32.lib gdi32.lib /NOLOGO /BASE:0x400000 /MAP /MACHINE:IX86 /SUBSYSTEM:windows,3.10
# SUBTRACT LINK32 /PDB:none
LINK32_FLAGS=version.lib advapi32.lib gdi32.lib /NOLOGO /BASE:0x400000\
/INCREMENTAL:no /PDB:$(OUTDIR)/"WIN_V32.pdb" /MAP:$(INTDIR)/"WIN_V32.map"\
/MACHINE:IX86 /OUT:$(OUTDIR)/"WIN_V32.exe" /SUBSYSTEM:windows,3.10
DEF_FILE=
LINK32_OBJS= \
$(INTDIR)/WIN_VER.OBJ \
$(INTDIR)/WIN_VER.res
$(OUTDIR)/WIN_V32.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "Win32 UNICODE"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Win_Test"
# PROP BASE Intermediate_Dir "Win_Test"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "win32_un"
# PROP Intermediate_Dir "Win32_un"
OUTDIR=.\win32_un
INTDIR=.\Win32_un
ALL : $(OUTDIR)/WIN_V32.exe $(OUTDIR)/WIN_V32.map $(OUTDIR)/WIN_V32.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE CPP /nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /D "UNICODE" /c
# SUBTRACT BASE CPP /YX /Fr
# ADD CPP /nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /D "UNICODE" /c
# SUBTRACT CPP /YX /Fr
CPP_PROJ=/nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_"\
/D "UNICODE" /Fo$(INTDIR)/ /c
CPP_OBJS=.\Win32_un/
# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
# ADD RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
RSC_PROJ=/l 0x809 /fo$(INTDIR)/"WIN_VER.res" /d "NDEBUG" /d "_WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"WIN_V32.bsc"
BSC32_SBRS= \
$(OUTDIR)/WIN_V32.bsc : $(OUTDIR) $(BSC32_SBRS)
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib version.lib /NOLOGO /SUBSYSTEM:windows /MAP /MACHINE:IX86
# ADD LINK32 version.lib advapi32.lib gdi32.lib /NOLOGO /MAP /MACHINE:IX86 /SUBSYSTEM:windows,3.10
# SUBTRACT LINK32 /PDB:none
LINK32_FLAGS=version.lib advapi32.lib gdi32.lib /NOLOGO /INCREMENTAL:no\
/PDB:$(OUTDIR)/"WIN_V32.pdb" /MAP:$(INTDIR)/"WIN_V32.map" /MACHINE:IX86\
/OUT:$(OUTDIR)/"WIN_V32.exe" /SUBSYSTEM:windows,3.10
DEF_FILE=
LINK32_OBJS= \
$(INTDIR)/WIN_VER.OBJ \
$(INTDIR)/WIN_VER.res
$(OUTDIR)/WIN_V32.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Win_Last"
# PROP BASE Intermediate_Dir "Win_Last"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "win32deb"
# PROP Intermediate_Dir "Win32deb"
OUTDIR=.\win32deb
INTDIR=.\Win32deb
ALL : $(OUTDIR)/WIN_V32.exe $(OUTDIR)/WIN_V32.map $(OUTDIR)/WIN_V32.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
# SUBTRACT CPP /YX
CPP_PROJ=/nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
/FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"WIN_V32.pdb" /c
CPP_OBJS=.\Win32deb/
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
RSC_PROJ=/l 0x809 /fo$(INTDIR)/"WIN_VER.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"WIN_V32.bsc"
BSC32_SBRS= \
$(INTDIR)/WIN_VER.SBR
$(OUTDIR)/WIN_V32.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib version.lib /NOLOGO /SUBSYSTEM:windows /INCREMENTAL:no /MAP /DEBUG /MACHINE:I386
# ADD LINK32 version.lib advapi32.lib gdi32.lib /NOLOGO /INCREMENTAL:no /MAP /DEBUG /MACHINE:I386 /SUBSYSTEM:windows,3.10
# SUBTRACT LINK32 /PDB:none
LINK32_FLAGS=version.lib advapi32.lib gdi32.lib /NOLOGO /INCREMENTAL:no\
/PDB:$(OUTDIR)/"WIN_V32.pdb" /MAP:$(INTDIR)/"WIN_V32.map" /DEBUG /MACHINE:I386\
/OUT:$(OUTDIR)/"WIN_V32.exe" /SUBSYSTEM:windows,3.10
DEF_FILE=
LINK32_OBJS= \
$(INTDIR)/WIN_VER.OBJ \
$(INTDIR)/WIN_VER.res
$(OUTDIR)/WIN_V32.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "Win32 USER32_DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Win32_US"
# PROP BASE Intermediate_Dir "Win32_US"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_US"
# PROP Intermediate_Dir "Win32_US"
OUTDIR=.\Win32_US
INTDIR=.\Win32_US
ALL : $(OUTDIR)/WIN_V32.exe $(OUTDIR)/WIN_V32.map $(OUTDIR)/WIN_V32.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE CPP /nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /c
# SUBTRACT BASE CPP /YX /Fr
# ADD CPP /nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /D "INCLUDE_USER32_DLL" /c
# SUBTRACT CPP /YX /Fr
CPP_PROJ=/nologo /W3 /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_"\
/D "INCLUDE_USER32_DLL" /Fo$(INTDIR)/ /c
CPP_OBJS=.\Win32_US/
# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
# ADD RSC /l 0x809 /d "NDEBUG" /d "_WIN32"
RSC_PROJ=/l 0x809 /fo$(INTDIR)/"WIN_VER.res" /d "NDEBUG" /d "_WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"WIN_V32.bsc"
BSC32_SBRS= \
$(OUTDIR)/WIN_V32.bsc : $(OUTDIR) $(BSC32_SBRS)
LINK32=link.exe
# ADD BASE LINK32 version.lib advapi32.lib gdi32.lib /NOLOGO /SUBSYSTEM:windows /MAP /MACHINE:IX86
# ADD LINK32 version.lib advapi32.lib gdi32.lib /NOLOGO /MAP /MACHINE:IX86 /SUBSYSTEM:windows,3.10
# SUBTRACT LINK32 /PDB:none
LINK32_FLAGS=version.lib advapi32.lib gdi32.lib /NOLOGO /INCREMENTAL:no\
/PDB:$(OUTDIR)/"WIN_V32.pdb" /MAP:$(INTDIR)/"WIN_V32.map" /MACHINE:IX86\
/OUT:$(OUTDIR)/"WIN_V32.exe" /SUBSYSTEM:windows,3.10
DEF_FILE=
LINK32_OBJS= \
$(INTDIR)/WIN_VER.OBJ \
$(INTDIR)/WIN_VER.res
$(OUTDIR)/WIN_V32.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Group "Source Files"
################################################################################
# Begin Source File
SOURCE=\C_DIR\WIN_VER\WIN_VER.C
DEP_WIN_V=\
\C_DIR\WIN_VER\WIN_VER.H
!IF "$(CFG)" == "Win32 Release"
$(INTDIR)/WIN_VER.OBJ : $(SOURCE) $(DEP_WIN_V) $(INTDIR)
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 Basic Interface"
$(INTDIR)/WIN_VER.OBJ : $(SOURCE) $(DEP_WIN_V) $(INTDIR)
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 UNICODE"
$(INTDIR)/WIN_VER.OBJ : $(SOURCE) $(DEP_WIN_V) $(INTDIR)
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 Debug"
$(INTDIR)/WIN_VER.OBJ : $(SOURCE) $(DEP_WIN_V) $(INTDIR)
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 USER32_DLL"
$(INTDIR)/WIN_VER.OBJ : $(SOURCE) $(DEP_WIN_V) $(INTDIR)
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=\C_DIR\WIN_VER\WIN_VER.RC
DEP_WIN_VE=\
\C_DIR\WIN_VER\WIN_VER.H
!IF "$(CFG)" == "Win32 Release"
$(INTDIR)/WIN_VER.res : $(SOURCE) $(DEP_WIN_VE) $(INTDIR)
$(RSC) /l 0x809 /fo$(INTDIR)/"WIN_VER.res" /i "\C_DIR\WIN_VER" /d "NDEBUG"\
/d "_WIN32" $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 Basic Interface"
$(INTDIR)/WIN_VER.res : $(SOURCE) $(DEP_WIN_VE) $(INTDIR)
$(RSC) /l 0x809 /fo$(INTDIR)/"WIN_VER.res" /i "\C_DIR\WIN_VER" /d "NDEBUG"\
/d "_WIN32" $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 UNICODE"
$(INTDIR)/WIN_VER.res : $(SOURCE) $(DEP_WIN_VE) $(INTDIR)
$(RSC) /l 0x809 /fo$(INTDIR)/"WIN_VER.res" /i "\C_DIR\WIN_VER" /d "NDEBUG"\
/d "_WIN32" $(SOURCE)
!ELSEIF "$(CFG)" == "Win32 Debug"
$(INTDIR)/WIN_VER.res : $(SOURCE) $(DEP_WIN_VE) $(INTDIR)
$(RSC) /l 0x809 /fo$(INTDIR)/"WIN_VER.res" /i "\C_DIR\WIN_VER" /d "_DEBUG"\
$(SOURCE)
!ELSEIF "$(CFG)" == "Win32 USER32_DLL"
$(INTDIR)/WIN_VER.res : $(SOURCE) $(DEP_WIN_VE) $(INTDIR)
$(RSC) /l 0x809 /fo$(INTDIR)/"WIN_VER.res" /i "\C_DIR\WIN_VER" /d "NDEBUG"\
/d "_WIN32" $(SOURCE)
!ENDIF
# End Source File
# End Group
# End Project
################################################################################