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upgrade.ccl
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2000-04-02
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328 lines
;; ___________ _________ _____ __
;; \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
;; | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
;; | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
;; \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
;; \/ \/ \/ \/ \/
;; ______________________ ______________________
;; T H E W A R B E G I N S
;; FreeCraft - A free fantasy real time strategy game engine
;;
;; upgrade.ccl - Define the dependencies and upgrades.
;;
;; (c) Copyright 2000 by Lutz Sammer
;;
;; $Id: upgrade.ccl,v 1.4 2000/03/14 00:41:45 root Exp $
;;
;;=============================================================================
;; Define the upgrades
;;
;; (define-upgrade upgrade icon #( costs ))
;;
;; costs: gold wood oil time
;;
;; NOTE: Save can generate this table.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; * Race human.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(define-upgrade "upgrade-sword1" "icon-sword2"
#( 200 800 0 200 ))
(define-upgrade "upgrade-sword2" "icon-sword3"
#( 250 2400 0 250 ))
(define-upgrade "upgrade-arrow1" "icon-arrow2"
#( 200 300 300 200 ))
(define-upgrade "upgrade-arrow2" "icon-arrow3"
#( 250 900 500 250 ))
(define-upgrade "upgrade-human-shield1" "icon-human-shield2"
#( 200 300 300 200 ))
(define-upgrade "upgrade-human-shield2" "icon-human-shield3"
#( 250 900 500 250 ))
(define-upgrade "upgrade-human-ship-cannon1" "icon-human-ship-cannon2"
#( 200 700 100 200 ))
(define-upgrade "upgrade-human-ship-cannon2" "icon-human-ship-cannon3"
#( 250 2000 250 250 ))
(define-upgrade "upgrade-human-ship-armor1" "icon-human-ship-armor2"
#( 200 500 500 200 ))
(define-upgrade "upgrade-human-ship-armor2" "icon-human-ship-armor3"
#( 250 1500 900 250 ))
(define-upgrade "upgrade-catapult1" "icon-catapult1"
#( 250 1500 0 250 ))
(define-upgrade "upgrade-catapult2" "icon-catapult2"
#( 250 4000 0 250 ))
(define-upgrade "upgrade-ranger" "icon-ranger"
#( 250 1500 0 250 ))
(define-upgrade "upgrade-longbow" "icon-longbow"
#( 250 2000 0 250 ))
(define-upgrade "upgrade-ranger-scouting" "icon-ranger-scouting"
#( 250 1500 0 250 ))
(define-upgrade "upgrade-ranger-marksmanship" "icon-ranger-marksmanship"
#( 250 2500 0 250 ))
(define-upgrade "upgrade-paladin" "icon-paladin"
#( 250 1000 0 250 ))
(define-upgrade "upgrade-holy-vision" "icon-holy-vision"
#( 0 0 0 0 ))
(define-upgrade "upgrade-healing" "icon-heal"
#( 200 1000 0 200 ))
(define-upgrade "upgrade-exorcism" "icon-exorcism"
#( 200 2000 0 200 ))
(define-upgrade "upgrade-flame-shield" "icon-flame-shield"
#( 100 1000 0 100 ))
(define-upgrade "upgrade-fireball" "icon-fireball"
#( 0 0 0 0 ))
(define-upgrade "upgrade-slow" "icon-slow"
#( 100 500 0 100 ))
(define-upgrade "upgrade-invisibility" "icon-invisibility"
#( 200 2500 0 200 ))
(define-upgrade "upgrade-polymorph" "icon-critter"
#( 200 2000 0 200 ))
(define-upgrade "upgrade-blizzard" "icon-blizzard"
#( 200 2000 0 200 ))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; * Race orc.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(define-upgrade "upgrade-battle-axe1" "icon-battle-axe2"
#( 200 500 100 200 ))
(define-upgrade "upgrade-battle-axe2" "icon-battle-axe3"
#( 250 1500 300 250 ))
(define-upgrade "upgrade-throwing-axe1" "icon-throwing-axe2"
#( 200 300 300 200 ))
(define-upgrade "upgrade-throwing-axe2" "icon-throwing-axe3"
#( 250 900 500 250 ))
(define-upgrade "upgrade-orc-shield1" "icon-orc-shield2"
#( 200 300 300 200 ))
(define-upgrade "upgrade-orc-shield2" "icon-orc-shield3"
#( 250 900 500 250 ))
(define-upgrade "upgrade-orc-ship-cannon1" "icon-orc-ship-cannon2"
#( 200 700 100 200 ))
(define-upgrade "upgrade-orc-ship-cannon2" "icon-orc-ship-cannon3"
#( 250 2000 250 250 ))
(define-upgrade "upgrade-orc-ship-armor1" "icon-orc-ship-armor2"
#( 200 500 500 200 ))
(define-upgrade "upgrade-orc-ship-armor2" "icon-orc-ship-armor3"
#( 250 1500 900 250 ))
(define-upgrade "upgrade-ballista1" "icon-ballista1"
#( 250 1500 0 250 ))
(define-upgrade "upgrade-ballista2" "icon-ballista2"
#( 250 4000 0 250 ))
(define-upgrade "upgrade-berserker" "icon-berserker"
#( 250 1500 0 250 ))
(define-upgrade "upgrade-light-axes" "icon-light-axes"
#( 250 2000 0 250 ))
(define-upgrade "upgrade-berserker-scouting" "icon-berserker-scouting"
#( 250 1500 0 250 ))
(define-upgrade "upgrade-berserker-regeneration""icon-berserker-regeneration"
#( 250 3000 0 250 ))
(define-upgrade "upgrade-ogre-mage" "icon-ogre-mage"
#( 250 1000 0 250 ))
(define-upgrade "upgrade-eye-of-kilrogg" "icon-eye-of-kilrogg"
#( 0 0 0 0 ))
(define-upgrade "upgrade-bloodlust" "icon-bloodlust"
#( 100 1000 0 100 ))
(define-upgrade "upgrade-raise-dead" "icon-skeleton"
#( 100 1500 0 100 ))
(define-upgrade "upgrade-death-coil" "icon-death-coil"
#( 100 0 0 100 ))
(define-upgrade "upgrade-whirlwind" "icon-whirlwind"
#( 150 1500 0 150 ))
(define-upgrade "upgrade-haste" "icon-haste"
#( 100 500 0 100 ))
(define-upgrade "upgrade-unholy-armor" "icon-unholy-armor"
#( 200 2500 0 200 ))
(define-upgrade "upgrade-runes" "icon-runes"
#( 150 1000 0 150 ))
(define-upgrade "upgrade-death-and-decay" "icon-death-and-decay"
#( 200 2000 0 200 ))
;;=============================================================================
;; Define the dependencies
;;
;; (define-dependency unit/upgrade '( unit/upgrade count ... ) ... )
;;
;; NOTE: Save can generate this table.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; * Race human.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; - naval forces
(define-dependency "unit-human-transport"
'( "unit-elven-lumber-mill" ))
(define-dependency "unit-battleship"
'( "unit-human-foundry" ))
(define-dependency "unit-gnomish-submarine"
'( "unit-gnomish-inventor" ))
;; - land forces
(define-dependency "unit-archer"
'( "unit-elven-lumber-mill" ))
(define-dependency "unit-ranger"
'( "upgrade-ranger" "unit-elven-lumber-mill" ))
(define-dependency "unit-knight"
'( "unit-stables" "unit-human-blacksmith" ))
(define-dependency "unit-paladin"
'( "upgrade-paladin" "unit-stables" "unit-human-blacksmith" ))
(define-dependency "unit-ballista"
'( "unit-human-blacksmith" "unit-elven-lumber-mill" ))
;; - air forces
(define-dependency "unit-gnomish-flying-machine"
'( "unit-elven-lumber-mill" ))
;; - buildings
(define-dependency "unit-human-guard-tower"
'( "unit-elven-lumber-mill" ))
(define-dependency "unit-human-cannon-tower"
'( "unit-human-blacksmith" ))
(define-dependency "unit-human-shipyard"
'( "unit-elven-lumber-mill" ))
(define-dependency "unit-human-foundry"
'( "unit-human-shipyard" ))
(define-dependency "unit-human-refinery"
'( "unit-human-shipyard" ))
(define-dependency "unit-keep"
'( "unit-human-barracks" ))
(define-dependency "unit-stables"
'( "unit-castle" ) '( "unit-keep" ))
(define-dependency "unit-gnomish-inventor"
'( "unit-castle" ) '( "unit-keep" ))
(define-dependency "unit-castle"
'( "unit-stables" "unit-human-blacksmith" "unit-elven-lumber-mill" ))
(define-dependency "unit-mage-tower"
'( "unit-castle" ))
(define-dependency "unit-church"
'( "unit-castle" ))
(define-dependency "unit-gryphon-aviary"
'( "unit-castle" ))
;; - upgrades/research
(define-dependency "upgrade-sword2"
'( "upgrade-sword1" ))
(define-dependency "upgrade-arrow2"
'( "upgrade-arrow1" ))
(define-dependency "upgrade-human-shield2"
'( "upgrade-human-shield1" ))
(define-dependency "upgrade-ballista2"
'( "upgrade-ballista1" ))
(define-dependency "upgrade-ranger"
'( "unit-castle" ) '( "unit-keep" ))
(define-dependency "upgrade-longbow"
'( "unit-castle" "upgrade-ranger" ))
(define-dependency "upgrade-ranger-scouting"
'( "unit-castle" "upgrade-ranger" ))
(define-dependency "upgrade-ranger-marksmanship"
'( "unit-castle" "upgrade-ranger" ))
(define-dependency "upgrade-holy-vision"
'( "upgrade-paladin" ))
(define-dependency "upgrade-healing"
'( "upgrade-paladin" ))
(define-dependency "upgrade-exorcism"
'( "upgrade-paladin" ))
(define-dependency "upgrade-human-ship-cannon2"
'( "upgrade-human-ship-cannon1" ))
(define-dependency "upgrade-human-ship-armor2"
'( "upgrade-human-ship-armor1" ))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; * Race orc.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; - naval forces
(define-dependency "unit-orc-transport"
'( "unit-orc-foundry" ))
(define-dependency "unit-ogre-juggernaught"
'( "unit-orc-foundry" ))
(define-dependency "unit-giant-turtle"
'( "unit-goblin-alchemist" ))
;; - land forces
(define-dependency "unit-ogre"
'( "unit-ogre-mound" "unit-orc-blacksmith" ))
(define-dependency "unit-ogre-mage"
'( "upgrade-ogre-mage" "unit-ogre-mound" "unit-orc-blacksmith" ))
(define-dependency "unit-axethrower"
'( "unit-troll-lumber-mill" ))
(define-dependency "unit-berserker"
'( "unit-troll-lumber-mill" "upgrade-berserker" ))
(define-dependency "unit-catapult"
'( "unit-orc-blacksmith" "unit-troll-lumber-mill" ))
;; - air forces
(define-dependency "unit-goblin-zeppelin"
'( "unit-troll-lumber-mill" ))
;; - buildings
(define-dependency "unit-orc-guard-tower"
'( "unit-troll-lumber-mill" ))
(define-dependency "unit-orc-cannon-tower"
'( "unit-orc-blacksmith" ))
(define-dependency "unit-orc-shipyard"
'( "unit-troll-lumber-mill" ))
(define-dependency "unit-orc-foundry"
'( "unit-orc-shipyard" ))
(define-dependency "unit-orc-refinery"
'( "unit-orc-shipyard" ))
(define-dependency "unit-stronghold"
'( "unit-orc-barracks" ))
(define-dependency "unit-ogre-mound"
'( "unit-fortress" ) '( "unit-stronghold" ))
(define-dependency "unit-goblin-alchemist"
'( "unit-fortress" ) '( "unit-stronghold" ))
(define-dependency "unit-fortress"
'( "unit-ogre-mound" "unit-orc-blacksmith" "unit-troll-lumber-mill" ))
(define-dependency "unit-temple-of-the-damned"
'( "unit-fortress" ))
(define-dependency "unit-altar-of-storms"
'( "unit-fortress" ))
(define-dependency "unit-dragon-roost"
'( "unit-fortress" ))
;; - upgrades/research
(define-dependency "upgrade-battle-axe2"
'( "upgrade-battle-axe1" ))
(define-dependency "upgrade-throwing-axe2"
'( "upgrade-throwing-axe1" ))
(define-dependency "upgrade-orc-shield2"
'( "upgrade-orc-shield1" ))
(define-dependency "upgrade-catapult2"
'( "upgrade-catapult1" ))
(define-dependency "upgrade-berserker"
'( "unit-fortress" "unit-stronghold" ))
(define-dependency "upgrade-light-axes"
'( "unit-fortress" "upgrade-berserker" ))
(define-dependency "upgrade-berserker-scouting"
'( "unit-fortress" "upgrade-berserker" ))
(define-dependency "upgrade-berserker-regeneration"
'( "unit-fortress" "upgrade-berserker" ))
(define-dependency "upgrade-eye-of-kilrogg"
'( "upgrade-ogre-mage" ))
(define-dependency "upgrade-bloodlust"
'( "upgrade-ogre-mage" ))
(define-dependency "upgrade-runes"
'( "upgrade-ogre-mage" ))
(define-dependency "upgrade-orc-ship-cannon2"
'( "upgrade-orc-ship-cannon1" ))
(define-dependency "upgrade-orc-ship-armor2"
'( "upgrade-orc-ship-armor1" ))