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1992-09-02
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SensibleMassacreJX4/94
S E N S I B L E M A S S A C R E
B Y
J A M E S H A L L
(cfc)1994
Programmed in AMOS
Graphics in DPIII
Sound from GrossFX department
Idea from Holland....
This version of Sensi M works on all machines - although 1.3 people will need
to load this through there own workbench as they will have probably noticed.
Instructions for Sensi M are in the programme itself so I won`t bother to
go over them here. When it is loaded, click the mouse on the title page to
get to the options and then click around on that to change things, it`s all
pretty obvious. Basically, this game is modern version of missile command;
and if you don`t know what that is, then I have thoughtfully(!) included an
extremely good version of it by an american bloke called Max Bithead - his
docs are also included in the Missile_Command dir.
PD notice
Sensi M is Public Domain so you can copy and pass it around if you really
want to. The two programmes - Sensible Massacre and Missile Command can be
copied and used separately, thay do not have to be on the same disk.
NB
Missile Command has nothing what so ever to do with me, it just happened to
a good version of what I was looking for to go with Sensi M.
Extra stuff
If all you have ever wanted in life were:
1. The uncompiled AMOS code for Sensible Massacre.
2. The GrossFX collection of sick sound FX.
3. All of the strangely familiar sprites used in this game (and the rest of
them eg. walking diagonals, the goalie diving etc.).
4. My next masterpiece(!).
Then you are in luck, just send 5 pounds and an SAE to the following address:
James Hall
1 Chequers Close
Buntingford
Herts
SG9 9TB
I would also appreciate any comments on this game too.