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2000-07-02
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======================================================================
AMIGA POWER Issue #19 coverdisk (.ADF/PAL) November 1992
======================================================================
We're sticking with our promise to bring you only top quality playable
demos on our coverdisk. You still won't find slideshows, old PD games
or non-playable demos. This month we've got complete levels of a
couple of games that'll charm your socks off.
And this is disk 19...
DOODLEBUG
Read the review in this very issue and then check out one level of
this platform cutey for yourself. Take Doodlebug to safety through
a colourful world with only a crayon to protect you. It's fab.
METAMORPHOSIS
An entertaining game if ever there was one. If, like us, you don't
understand all that chemistry stuff, then this is the game for you.
Now you can learn all about the four (four?) states of matter --
solid, liquid, gas and, er... bouncy. You take control of a lump
of, well, 'matter' really, and make your way through a world fraught
with danger by choosing carefully which state you'd like to be in.
It's a gas (and a liquid and a solid and a bouncy thing) -- you'll
love it.
======================================================================
DOODLEBUG
Publisher: Core Design
Author: Adrian Cummings
It's got doodles in it! It's got a bug in it! It's got doodles and
bugs in it. It's Doodlebug! Are you getting fed up of this intro
yet?
Stuart reviews this corking little platform game over on page 36,
so why don't you go on over there and give it a bit of a read, then
come back here and we'll discuss what you've learned, okay?
[The game got an 83%.]
SOME TIME LATER
Ah, you're back. Well, you should pretty much know everything now, so
that'll save us some time. This luscious little demo contains the
first world of Doodlebug, that's three sub-levels AND the end-of-level
boss. Don't say we're not good to you. Having read the review you'll
know that your objective is simply to get to the end of each section,
indicated on these levels by a cute little Wendy house. On your way
you'll have to sort out loads of bad guys, a task which you can
perform by leaping into the air, pressing fire to send Doodlebug into
a fast and lethal spin, and then crashing into them. Easy, eh? Bye.
WHAT ABOUT THE SECRET ROOMS?
Oh yeah, there are some secret rooms.
BUT HOW DO YOU GET INTO THEM?
If you come across any floor blocks which look as if they might be
hiding something interesting, jump on them. They just might crumble
away and lead you somewhere interesting...
WHAT ARE THE SWITCHES FOR?
Pull them and find out.
AND THOSE FUNNY LITTLE BLOCKS WITH THE FACES IN THEM?
Headbutt them and a prize of some sort will come out. You can also
stand on the blocks, but only before you've headbutted them or who
knows what might happen.
WHAT DO ALL THE ICONS DO?
Look, did you read the review or what?
That should be just about enough information to get you going. Except
for the controls, of course...
CONTROLS Spin while jumping, Jump
throw highlighted |
device Left --+-- Right
(*) |
Cycle through icons
======================================================================
METAMORPHOSIS
Publisher: Flair
Author: Peter Johnson
THE COMPLICATED BIT
Metamorphosis is a bit funny about working on A600s with built-in hard
drives, but it can be done, so don't panic. The first thing you're
going to have to do is switch the machine on as normal, but hold down
both mouse buttons while it's booting up. A menu screen should appear
after a couple of seconds, at the bottom of which will be a little bar
marked 'Advanced Options'. Click on this box and another menu screen
will appear, containing lots of techie-sounding words in little boxes.
Don't worry about these, you don't have to know anything about what
they mean. All you need to know is that all the boxes down the left
hand side which have the word 'ENABLED' in them have to be clicked on
so that they read 'DISABLED', except for the very top one (which
should have 'DF0' displayed very close to it), which should be left at
'ENABLED'. Once you've made all the other ones read 'DISABLED', bung
your coverdisk into the internal drive and click on the box at the
bottom of the screen marked 'USE'. Now click on the 'DF0' box on the
menu screen which appears next, then press F2 as normal.
Theoretically, Metamorphosis should now load.
AFTER ALL THAT...
Phew. Now all you have to worry about is the game. It's a simple
enough one in theory, all you have to do is get your, er, creature to
the exit on each mazey-platformy level. Of course, it's not as easy
as it sounds, because there are lots of obstacles in each stage which
your, er, creature simply can't get past. Stuck? Not a bit of it,
guv -- all the resourceful little, er, creature does is change into
another, completely different, er, creature. Each different type of,
er, creature available to you can safely pass one of the game's
obstacles, so it's up to you judiciously to decide when to change
form in order to get yourself safely through to the end. And that's
it. (Oh, no! Scottish writer in monstrously bad pacing disaster!
How do we fill the rest of the page and still appear useful and
relevant? Ah, yes...)
DETAILS OF THOSE, ER, CREATURES AS IT WERE IN, ER, FULL
PUFFY
A cloud. Float loftily above all sorts of danger, but don't get
sucked in by the apparent easiness of it all...
DRIPPY
A big blob of water. Good for dribbling through grates, but don't
get it too near a fire, will you?
SOFTY
He's meaty, he's beaty, he's big and he's bouncy. He's a soft and
squishy rubber ball, with all the properties that entails.
DENSE-Y
This lead ball isn't too smart, but he's dead hard. Ideal, in fact,
for just smashing through solid walls and stuff.
CONTROLS Hold fire to Up
change form |
(*) Left --+-- Right
|
Down
======================================================================
AMIGA POWER comes to you from Future Publishing, home of Amiga Format,
ST Format, Amiga Shopper, Your Sinclair, Commodore Format, Amstrad
Action, Sega Power, Total, and more market leaders by the million...
Amiga Power is printed in the UK. Copyright Future Publishing 1992
Note: All games were verified to load under one emulator or another.
The front-end loader on this disk appears broken, same thing
happens on a real machine (AP switched to a different loader
for subsequent issues). When a game appears to stop loading
(which will pretty much be straight away), key in either of
the following at the CLI prompt and press RETURN:
doodle_bug
morph
The respective game will then load and run, more properly.
Docs re-keyed courtesy of Knuckles Dragon. Original author uncertain.
knucklesd@hotmail.com