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- To Install VR Slingshot NOVICE Version on a hard disk,
- type: Install (path) and enter.
-
- A. WELCOME TO VR SLINGSHOT (TM) NOVICE VERSION
-
- Buckle up for Virtual Reality! Dodge that venom-spitting vipercraft and
- hang an outside loop around the Gravitron! If you're not leaning sideways
- in your chair in three minutes, you may want to visit your doctor to examine
- you for Shallow Reflexes!
-
- Most people don't get to see the difference in physics-based virtual
- reality. That's why we're giving you a complete hands-on experience with
- it to see the infinite variability depending on what you do, with physics
- that behave much like those in the real world. VR Slingshot(TM) is the first
- game to combine:
- 1. Real-time computational fluid dynamics airflow simulation,
- 2. Real-time physics-based interaction,
- 3. Advanced flying and driving simulation,
- 4. Stereoscopic 3D graphics, 3D sound, and
-
- In this Version you will be able to play a true Virtual Reality game,
- ENERGY DUEL, and build your flying skills before you decide to order
- the Advanced VR Slingshot(TM) package, play CYBERBALL, and take on a friend
- head-to-head.
-
- To get going, you should have a 486 or better with an analog joystick (with
- or without throttle). And sound. Get sound. Beg, borrow, or commandeer a
- Soundblaster or Pro Audio sound card. And some way, somehow -- you owe
- it to your ears to get stereo headphones so you can hear the vipercraft
- coming up behind and sweeping past you. Most 486's should give you decent
- play speed. If you upgrade to Stereo 3D LCD shutter glasses, you'll probably
- want a 486/66mz or a Pentium.
-
- If you don't have a joystick yet, do this first: just turn on your sound in
- HARDWARE SETUP. Watch the autopilot demos of both Energy Duel
- and Cyberball, and you'll see the computer playing against itself. First
- select one game or the other in Preferences. Then put "Practice" on
- "Professional." Then hit "A" on the keyboard and use the spacebar to select
- from a cockpit view and two remote views.
-
- When you decide to play ENERGY DUEL (only), you should start with HARDWARE
- SETUP. You will want to identify your sound cards and music. If you have
- Stereo 3D LCD shutter glasses, you would set those up on this screen also.
-
- B. SET-UPS, CONTROLS, AND INDICATORS -- ENERGY DUEL
-
- You will be flying in what we call a TeleVirtual Arena with an invisible
- top and sides, which you may discover by hitting them like a bird hits
- clear glass. You can land on the Gravitron (the top floating object) Main
- Pad (center floating object) or the Hanger (on the ground) to load up on
- energy again. Mostly you will be exploring generalized physics.
- Computational Fluid Dynamics...tell your professor that! You will soon
- get the feel of gravity, lift, and of hitting hard objects....but we
- are kind. Nothing will explode, and you will not die.
-
- SET-UPS
-
- Go to HARDWARE SETUP. Set Sound and Music to your appropriate sound card.
-
- Go to PREFERENCES Give yourself a name. Select a Thrust rate (20 or 30
- gives you less apparent control sensitivity, and less speed and climbing
- ability. Remember to set the computer's Thrust to be equal to yours,
- or to bestow a handicap. The Sim Rate adjusts the speed at which the
- computer runs the whole simulation, and as you know there are faster and
- slower 486's. Experiment with settings until game is the most fun for you.
-
- Go to JOYSTICK CALIBRATION. Different joysticks have different X and Y axis
- characteristics, so set Min (X = FAR LEFT; Y = FAR FORWARD) and Max. (X = FAR
- RIGHTL; Y = FAR BACK). When you have Minimum and Maximum values set for each
- axis, click CENTER JOYSTICK. If your stick has a throttle, toggle that box
- to JOYSTICK, and calibrate the throttle (Min.=Forward). If your joystick does
- not have a throttle, toggle that box to MOUSE and use your mouse forward and
- backward for throttle. Then set two finger buttons so that one is "fire" and
- the other is "rudder," which allows you to hold the button down, move the
- stick left or right, and have YAW or RUDDER instead of roll. Use this rudder
- while driving on the ground.
-
- FLIGHT CONTROLS -- These let you sit back from the computer with your
- joystick.
-
- EFFECT ACTION
-
- Roll left Move stick left.
- Roll right Move stick right. (Used in sequence, these
- Pitch up Move stick back. allow you to bank your
- Pitch down Move stick forward. turns)
-
- Rudder Hold down the steering button (the non-
- (and firing button)and move the stick left or
- ground right to turn (on the ground) or yaw (in
- steering) flight). You may also use rudder pedals.
-
- Fire Press the "fire" (non-steering) button.
-
- Throttle On Joystick : Move throttle
- (forward adjustment forward to increase
- and or backwards to decrease.
- reverse) Mouse: Move forward to increase or
- backwards to decrease. Press left
- mouse button to zero throttle.
-
- Ground flip Move stick left or right until your aircraft
- is right side up without pressing the
- steering button. (Be sure to zero the
- throttle when flipping.)
-
- FLIGHT INDICATORS (ENERGY DUEL)
-
- LEFT BAR Your energy level
- RIGHT BAR Opponent's energy
- V BAR Your Velocity
- A BAR Your Altitude
- T BAR Your throttle (Midpoint is zero throttle;
- flying backward can cause stalls.)
- PITCH Far left bottom of play screen
- ROLL Next to Pitch
- TRACKER Middle of screen, tells you where opponent is:
- White ahead, Red behind.
-
- If the joystick trims were moved since the last joystick calibration or
- any time the joystick becomes un-centered, you can press BACKSPACE while
- the game is running to re-center the joystick. A SAVE config saves the
- new joystick and other parameters.
-
- 2. KEYBOARD COMMANDS
-
- No keyboard commands are required once a game begins, but you can find some
- interesting effects with the space bar to give you a cockpit view, or two
- remote views. With remote tracking, you can watch yourself fly as you
- are learning. Autopilot (A) lets the computer play against itself. It is
- likely that neither opponent in this autopilot mode, however, is half as
- intelligent as you. Remember that. If you play head-to-head against your
- friends in the Advanced Version, you will probably see human deviousness
- that no computer can match.
-
- MAIN SCREEN VIEW ADJUST KEYS
-
- Backspace Re-centers joystick.
-
- Spacebar Cycles through viewpoints:
- 1. Cockpit view
- 2. External chase view
- 3. Fixed external view
-
- DELETE Toggles to pause game.
- a Toggles autopilot On/Off. Autopilot is active when
- score is green.
- f Toggles frame rate display On/Off.
- t Toggles target vector (tracker) On/Off.
- v Toggles velocity vector On/Off.
- q Quits current contest.
- d Toggle dot detail level Up/Down. (Speed increases
- with fewer graphics.)
- l Toggle Main pad landing lights On/Off in Energy Duel.
- g Toggle ground detail Up/Down.
- RETURN Toggle between minimum and maximum detail (unites d, l, g ).
- DELETE,HELP Toggles to pause game.
-
- (3D LCD SHUTTER GLASSES ONLY)
-
- In HARDWARE SETUP you will tell the computer which serial or parallel
- port your 3D LCD-shutter glasses are plugged into, and then you will also
- need to find which of the stereo modes and frame selections operates best
- with your computer and screen. Mode 1 is the most common, syncing on retrace
- before field advancement, but on some computers you'll need Mode 2. Try each
- and see which works best. Do the same with the other stereo selections, and
- then save the setup. Stereo, on this menu, refers to "Stereoscopic."
- (In other texts you may see LCD shutter glasses referred to as 60 Hz 3D
- glasses because that is a common, but not the only, rate of shuttering.)
-
- The stereoscopic adjustments for separation and inter-ocular angle can
- be set up to suit your eyes' ability to fuse the images. Large screens
- and projection screens require less separation than smaller screens.
- (Note: 10% of all people cannot see stereoscopic 3D.) Use these Keys and
- be sure to save your optimum key settings also, since your eyes are VERY
- personal to you:
-
- S Toggles stereoscopic 3D On/Off.
-
- MAIN SCREEN VIEW ADJUST KEYS (3D STEREO GLASSES ONLY)
-
- 7,8 Decreases, increases stereo separation. Reduces stereo separation
- when using large screens or when you can't easily fuse the images.
- Increases stereo separation to increase the overall 3D effect.
- 9,0 Decreases, increases stereo inter-ocular angle. This adjustment
- affects near object stereo effects more than far object stereo
- effects. Adjust this factor to a level that is comfortable
- for your eyes.
-
- - (dash) Zooms Out
-
- = (equals) Zooms In
-
- TARGET AND VELOCITY VECTOR VIEW (3D STEREO GLASSES ONLY)
-
- Y,U Decreases, increases stereo separation. Reduces stereo separation
- when using large screens or when you can't easily fuse the images.
- Increases stereo separation to increase the overall 3D effect.
- I,O Decreases, increases stereo inter-ocular angle. This adjustment
- affects near object stereo effects more than far object
- stereo effects. Adjust this factor to a level that is
- comfortable for your eyes.
- P Zooms out.
- [ Zooms in.
- ] Resets view parameters to last loaded or saved.
- F10 Resets view parameters to defaults
-
- Once keyboard adjustments have been made they can be saved with the SAVE
- option from the CONFIG menu (this saves the complete VR Slingshot(TM)
- setup). You can even exchange your own sounds, music, textures, and
- pictures with those in the program. The manual with our Advanced version
- tells you how.
-
- You will begin to develop skills hands-on that make Energy
- Duel more enjoyable the more you learn and play. That's the real value
- in VR Slingshot(TM) ....a concept with infinite variability depending on
- what you do, with physics that behave much like those in the real world.
-
- This program is copyrighted shareware and you may copy it or send it
- to individuals who might also be interested. If you do so, these simple
- rules must be followed:
- 1. You must replicate the entire program, including all README files.
- 2. No person can use any replicated or transmitted copy of this program
- for commercial purposes (such as any type of promotion or arcade
- attraction) without a special VR Slingshot(TM) entertainment license.
- Call 1-800-707-1VRS to discuss any entertainment licenses.
- 3. All rights and representations will be intact in every copy made or
- transmitted.
- 4. You must be registered, and must instruct each person who copies it
- to be registered. To register for this shareware, please send $5.00
- in check or money order to:
- VR SLINGSHOT, 1335 N.Northlake Way,#102, Seattle, Wash. 98103
-
- You may also contact the VRS BBS at 206-547-1285 for Frequently Asked
- Questions.
-
- D. WHAT YOU GET WHEN YOU UPGRADE TO THE ADVANCED VR SLINGSHOT PROGRAM
-
- We hope you enjoy playing ENERGY DUEL against the computer opponent
- (or just flying around -- that's fun, too). You'll be able to explore
- a generalized physics model in virtual reality without paraphernalia
- and learn that virtual reality is "what you can do, not what you wear."
- (Thanks to Myron Krueger) You'll enjoy VR Slingshot even more when you
- experience CYBERBALL in the Advanced Version, and much more than that
- playing your crafty friends head-to-head over direct link or modem.
-
- If you like this NOVICE Version, you can order the Advanced VR Slingshot(TM)
- program for just $39. In that Advanced version you will have:
- (1) the ability to play the thrilling and bizarre new sport called
- CYBERBALL, which you've been able to watch here.
- (2) the ability to play head-to-head with a friend (direct-linked
- or over a modem) in both Energy Duel and Cyberball. On
- some 486 systems this can reach as many as 70 frames per
- second at 4800 bps.
- (3) a thorough 48-page manual,
- (4) a coupon which will get you a deep discount on stereoscopic 3D
- LCD shutter glasses if you decide you want to upgrade from
- 2D to Stereo 3D (not from us but from 3DTV Corporation,
- PO Box Q, San Rafael, California, 94913-4316 Tel.415-479-3516
- Fax 415-479-3316. 3DTV will also sell you the full version),
- (5) a personal mailbox on the VR Slingshot BBS (to receive complete
- answers to your best questions) at 206-547-1285. An Internet
- address will be available shortly from BBS for special uses.
-
- To order the Advanced VR Slingshot(TM) Program: Call 1-800-707-1VRS (ORDERS
- ONLY) with a Master Charge or Visa number. U.S. cost IS $39 plus $6 shipping
- (no CODs). Visa & MasterCharge Only. Non-US call 206-282-6809 (ORDERS ONLY).
- ___________________________________________________________________
- For fax orders, fax this form to VR SLINGSHOT, 206-547-8802 (Visa and MC only)
-
- Please send me the Advanced VR Slingshot(TM), and bill $39.00 cost and $6
- shipping to this credit card (if non-US,bill my card for "least expensive
- trackable shipping"- usually $14). Shipping rates may increase without notice.
-
- Name: _______________________________________________________
-
-
- Address______________________________________________________
-
-
- City/State/Zip_________________________________________________________
-
-
- Telephone No.___________________________Fax___________________________
-
- Visa or
- MasterCharge No.____________________________Expiration Date: _______________
-
-
- Signature of Cardholder ______________________________________
-
- (Non-US Orders MUST use credit card to obtain trackable shipping ).
- On non-US orders, Visa or MasterCharge number will be used to provide
- "least expensive trackable shipping" -- approximately $14.)
- ----------------------------------------------------------------------------------
- Checks or Money Orders (US only). Be sure you give us your full street
- address and phone number. Enclose $39.00 plus $6 shipping -- UPS in US)
- Non-US pay by money order only - $39.00 (US) plus $14 shipping. Checks or
- Money Orders should be made out to "VR Slingshot" and should be addressed to:
- VR SLINGSHOT, 1335 No.Northlake Way, Suite 102, Seattle, Wash. 98103
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