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Borland C/C++ Project  |  1995-07-21  |  15KB  |  164 lines

  1. Turbo C Project File 
  2. G:\BC30\INCLUDE
  3. G:\BC30\LIB
  4. 32767
  5. ~GREP
  6. -n+ $MEM(64) $NOSWAP $PROMPT $CAP MSG(GREP2MSG)void *.c 
  7. ~Turbo Assembler
  8. /MX /ZI /O $TASM
  9. Turbo ~Debugger
  10. $EXENAME
  11. Turbo ~Profiler
  12. tprof
  13. $EXENAME
  14. R~esource Compiler
  15. ~Import Librarian
  16. IMPLIB
  17. $IMPLIB
  18. C0.ASM
  19. \C0.ASM
  20. H_LDIV.ASM
  21. _LDIV.ASM
  22. WOLFHACK.C
  23. \WOLFHACK.C
  24. WHACK_A.ASM
  25. WHACK_A.ASM
  26. WL_ASM.ASM
  27. L_ASM.ASM
  28. WL_MAIN.C
  29. WL_MAIN.C
  30. WL_TEXT.C
  31. WL_TEXT.C
  32. WL_MENU.C
  33. WL_MENU.C
  34. WL_INTER.C
  35. L_INTER.C
  36. WL_GAME.C
  37. DE\WL_GAME.C
  38. WL_PLAY.C
  39. DE\WL_PLAY.C
  40. WL_DEBUG.C
  41. E\WL_DEBUG.C
  42. WL_DRAW.C
  43. DE\WL_DRAW.C
  44. WL_DR_A.ASM
  45. R_A.ASM
  46. WL_SCALE.C
  47. E\WL_SCALE.C
  48. WL_STATE.C
  49. STATE.C
  50. WL_AGENT.C
  51. E\WL_AGENT.C
  52. WL_ACT1.C
  53. DE\WL_ACT1.C
  54. WL_ACT2.C
  55. WL_ACT2.C
  56. C:\SOURCE\WOLF\OBJ\SIGNON.OBJ
  57. C:\SOURCE\WOLF\OBJ\GAMEPAL.OBJ
  58. ID_CA.C
  59. \ID_CA.C
  60. ID_IN.C
  61. \ID_IN.C
  62. ID_MM.C
  63. \ID_MM.C
  64. ID_PM.C
  65. ID_PM.C
  66. ID_SD.C
  67. \ID_SD.C
  68. ID_SD_A.ASM
  69. _SD_A.ASM
  70. ID_US_1.C
  71. D_US_1.C
  72. ID_US_A.ASM
  73. US_A.ASM
  74. ID_VL.C
  75. E\ID_VL.C
  76. ID_VH.C
  77. E\ID_VH.C
  78. ID_VL_A.ASM
  79. _VL_A.ASM
  80. ID_VH_A.ASM
  81. _VH_A.ASM
  82. ID_VH_A.ASM
  83. ID_VL_A.ASM
  84. ID_VH.C
  85. ID_HEAD.H
  86. ID_VL.C
  87. ID_US_A.ASM
  88. ID_US_1.C
  89. ID_VL.EQU
  90. ID_SD.EQU
  91. ID_SD_A.ASM
  92. ID_SD.C
  93. ID_PM.C
  94. ID_MM.C
  95. ID_IN.C
  96. ID_CA.C
  97. WL_ACT2.C
  98. WL_ACT1.C
  99. WL_AGENT.C
  100. WL_STATE.C
  101. WL_SCALE.C
  102. WL_DR_A.ASM
  103. WL_DRAW.C
  104. G:\BC30\INCLUDE\BIOS.H
  105. WL_DEBUG.C
  106. WL_PLAY.C
  107. WL_GAME.C
  108. WL_INTER.C
  109. WL_MENU.C
  110. WL_TEXT.C
  111. G:\BC30\INCLUDE\CONIO.H
  112. WL_MAIN.C
  113. WL_ASM.ASM
  114. WHACK_A.ASM
  115. FOREIGN.H
  116. WL_MENU.H
  117. G:\BC30\INCLUDE\MATH.H
  118. ID_US.H
  119. ID_SD.H
  120. ID_IN.H
  121. ID_VH.H
  122. ID_VL.H
  123. ID_CA.H
  124. ID_PM.H
  125. ID_MM.H
  126. MAPSWL6.H
  127. AUDIOWL6.H
  128. GFXV_WL6.H
  129. VERSION.H
  130. G:\BC30\INCLUDE\DIR.H
  131. G:\BC30\INCLUDE\VALUES.H
  132. G:\BC30\INCLUDE\SYS\STAT.H
  133. G:\BC30\INCLUDE\STRING.H
  134. G:\BC30\INCLUDE\STDLIB.H
  135. G:\BC30\INCLUDE\STDIO.H
  136. G:\BC30\INCLUDE\PROCESS.H
  137. G:\BC30\INCLUDE\MEM.H
  138. G:\BC30\INCLUDE\IO.H
  139. G:\BC30\INCLUDE\FCNTL.H
  140. G:\BC30\INCLUDE\ERRNO.H
  141. G:\BC30\INCLUDE\DOS.H
  142. G:\BC30\INCLUDE\CTYPE.H
  143. G:\BC30\INCLUDE\_NULL.H
  144. G:\BC30\INCLUDE\_DEFS.H
  145. G:\BC30\INCLUDE\ALLOC.H
  146. ID_HEADS.H
  147. WL_DEF.H
  148. WOLFHACK.C
  149. H_LDIV.ASM
  150. RULES.ASI
  151. C0.ASM
  152. obj\C0.OBJ
  153. ~Turbo Assembler
  154. /MX /ZI /O /D__MEDIUM__ $TASM
  155. ~Turbo Assembler
  156. ~Turbo Assembler
  157. ~Turbo Assembler
  158. ~Turbo Assembler
  159. ~Turbo Assembler
  160. /MX /ZI /O $TASM /d__MEDIUM__
  161. ~Turbo Assembler
  162. ~Turbo Assembler
  163. ~Turbo Assembler
  164.