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Text File  |  1993-02-04  |  8KB  |  225 lines

  1. //////////////////////////////////////
  2. //
  3. // Graphics .H file for .SDM
  4. // IGRAB-ed on Mon Sep 21 14:20:19 1992
  5. //
  6. //////////////////////////////////////
  7.  
  8. typedef enum {
  9.         // Lump Start
  10.         C_BACKDROPPIC=3,
  11.         C_MOUSELBACKPIC,                     // 4
  12.         C_CURSOR1PIC,                        // 5
  13.         C_CURSOR2PIC,                        // 6
  14.         C_NOTSELECTEDPIC,                    // 7
  15.         C_SELECTEDPIC,                       // 8
  16.         // Lump Start
  17.         C_CUSTOMIZEPIC,                      // 9
  18.         C_JOY1PIC,                           // 10
  19.         C_JOY2PIC,                           // 11
  20.         C_MOUSEPIC,                          // 12
  21.         C_JOYSTICKPIC,                       // 13
  22.         C_KEYBOARDPIC,                       // 14
  23.         C_CONTROLPIC,                        // 15
  24.         // Lump Start
  25.         C_OPTIONSPIC,                        // 16
  26.         // Lump Start
  27.         C_FXTITLEPIC,                        // 17
  28.         C_DIGITITLEPIC,                      // 18
  29.         C_MUSICTITLEPIC,                     // 19
  30.         // Lump Start
  31.         C_HOWTOUGHPIC,                       // 20
  32.         C_BABYMODEPIC,                       // 21
  33.         C_EASYPIC,                           // 22
  34.         C_NORMALPIC,                         // 23
  35.         C_HARDPIC,                           // 24
  36.         // Lump Start
  37.         C_DISKLOADING1PIC,                   // 25
  38.         C_DISKLOADING2PIC,                   // 26
  39.         C_LOADGAMEPIC,                       // 27
  40.         C_SAVEGAMEPIC,                       // 28
  41.         // Lump Start
  42.         HIGHSCORESPIC,                       // 29
  43.         C_WONSPEARPIC,                       // 30
  44.         // Lump Start
  45.         L_GUYPIC,                            // 31
  46.         L_COLONPIC,                          // 32
  47.         L_NUM0PIC,                           // 33
  48.         L_NUM1PIC,                           // 34
  49.         L_NUM2PIC,                           // 35
  50.         L_NUM3PIC,                           // 36
  51.         L_NUM4PIC,                           // 37
  52.         L_NUM5PIC,                           // 38
  53.         L_NUM6PIC,                           // 39
  54.         L_NUM7PIC,                           // 40
  55.         L_NUM8PIC,                           // 41
  56.         L_NUM9PIC,                           // 42
  57.         L_PERCENTPIC,                        // 43
  58.         L_APIC,                              // 44
  59.         L_BPIC,                              // 45
  60.         L_CPIC,                              // 46
  61.         L_DPIC,                              // 47
  62.         L_EPIC,                              // 48
  63.         L_FPIC,                              // 49
  64.         L_GPIC,                              // 50
  65.         L_HPIC,                              // 51
  66.         L_IPIC,                              // 52
  67.         L_JPIC,                              // 53
  68.         L_KPIC,                              // 54
  69.         L_LPIC,                              // 55
  70.         L_MPIC,                              // 56
  71.         L_NPIC,                              // 57
  72.         L_OPIC,                              // 58
  73.         L_PPIC,                              // 59
  74.         L_QPIC,                              // 60
  75.         L_RPIC,                              // 61
  76.         L_SPIC,                              // 62
  77.         L_TPIC,                              // 63
  78.         L_UPIC,                              // 64
  79.         L_VPIC,                              // 65
  80.         L_WPIC,                              // 66
  81.         L_XPIC,                              // 67
  82.         L_YPIC,                              // 68
  83.         L_ZPIC,                              // 69
  84.         L_EXPOINTPIC,                        // 70
  85.         L_APOSTROPHEPIC,                     // 71
  86.         L_GUY2PIC,                           // 72
  87.         L_BJWINSPIC,                         // 73
  88.         // Lump Start
  89.         TITLE1PIC,                           // 74
  90.         TITLE2PIC,                           // 75
  91.         STATUSBARPIC,                        // 76
  92.         PG13PIC,                             // 77
  93.         CREDITSPIC,                          // 78
  94.         // Lump Start
  95.         KNIFEPIC,                            // 79
  96.         GUNPIC,                              // 80
  97.         MACHINEGUNPIC,                       // 81
  98.         GATLINGGUNPIC,                       // 82
  99.         NOKEYPIC,                            // 83
  100.         GOLDKEYPIC,                          // 84
  101.         SILVERKEYPIC,                        // 85
  102.         N_BLANKPIC,                          // 86
  103.         N_0PIC,                              // 87
  104.         N_1PIC,                              // 88
  105.         N_2PIC,                              // 89
  106.         N_3PIC,                              // 90
  107.         N_4PIC,                              // 91
  108.         N_5PIC,                              // 92
  109.         N_6PIC,                              // 93
  110.         N_7PIC,                              // 94
  111.         N_8PIC,                              // 95
  112.         N_9PIC,                              // 96
  113.         FACE1APIC,                           // 97
  114.         FACE1BPIC,                           // 98
  115.         FACE1CPIC,                           // 99
  116.         FACE2APIC,                           // 100
  117.         FACE2BPIC,                           // 101
  118.         FACE2CPIC,                           // 102
  119.         FACE3APIC,                           // 103
  120.         FACE3BPIC,                           // 104
  121.         FACE3CPIC,                           // 105
  122.         FACE4APIC,                           // 106
  123.         FACE4BPIC,                           // 107
  124.         FACE4CPIC,                           // 108
  125.         FACE5APIC,                           // 109
  126.         FACE5BPIC,                           // 110
  127.         FACE5CPIC,                           // 111
  128.         FACE6APIC,                           // 112
  129.         FACE6BPIC,                           // 113
  130.         FACE6CPIC,                           // 114
  131.         FACE7APIC,                           // 115
  132.         FACE7BPIC,                           // 116
  133.         FACE7CPIC,                           // 117
  134.         FACE8APIC,                           // 118
  135.         GOTGATLINGPIC,                       // 119
  136.         GODMODEFACE1PIC,                     // 120
  137.         GODMODEFACE2PIC,                     // 121
  138.         GODMODEFACE3PIC,                     // 122
  139.         BJWAITING1PIC,                       // 123
  140.         BJWAITING2PIC,                       // 124
  141.         BJOUCHPIC,                           // 125
  142.         PAUSEDPIC,                           // 126
  143.         GETPSYCHEDPIC,                       // 127
  144.  
  145.  
  146.  
  147.         ORDERSCREEN=129,
  148.         ERRORSCREEN,                         // 130
  149.         TITLEPALETTE,                        // 131
  150.         T_DEMO0,                             // 132
  151.         ENUMEND
  152.          } graphicnums;
  153.  
  154. //
  155. // Data LUMPs
  156. //
  157. #define BACKDROP_LUMP_START        3
  158. #define BACKDROP_LUMP_END        8
  159.  
  160. #define CONTROL_LUMP_START        9
  161. #define CONTROL_LUMP_END        15
  162.  
  163. #define OPTIONS_LUMP_START        16
  164. #define OPTIONS_LUMP_END        16
  165.  
  166. #define SOUND_LUMP_START        17
  167. #define SOUND_LUMP_END            19
  168.  
  169. #define NEWGAME_LUMP_START        20
  170. #define NEWGAME_LUMP_END        24
  171.  
  172. #define LOADSAVE_LUMP_START        25
  173. #define LOADSAVE_LUMP_END        28
  174.  
  175. #define HIGHSCORES_LUMP_START        29
  176. #define HIGHSCORES_LUMP_END        30
  177.  
  178. #define LEVELEND_LUMP_START        31
  179. #define LEVELEND_LUMP_END        73
  180.  
  181. #define TITLESCREEN_LUMP_START        74
  182. #define TITLESCREEN_LUMP_END        75
  183.  
  184. #define LATCHPICS_LUMP_START        79
  185. #define LATCHPICS_LUMP_END        127
  186.  
  187.  
  188. //
  189. // Amount of each data item
  190. //
  191. #define NUMCHUNKS    133
  192. #define NUMFONT      2
  193. #define NUMFONTM     0
  194. #define NUMPICS      125
  195. #define NUMPICM      0
  196. #define NUMSPRITES   0
  197. #define NUMTILE8     72
  198. #define NUMTILE8M    0
  199. #define NUMTILE16    0
  200. #define NUMTILE16M   0
  201. #define NUMTILE32    0
  202. #define NUMTILE32M   0
  203. #define NUMEXTERNS   4
  204. //
  205. // File offsets for data items
  206. //
  207. #define STRUCTPIC    0
  208.  
  209. #define STARTFONT    1
  210. #define STARTFONTM   3
  211. #define STARTPICS    3
  212. #define STARTPICM    128
  213. #define STARTSPRITES 128
  214. #define STARTTILE8   128
  215. #define STARTTILE8M  129
  216. #define STARTTILE16  129
  217. #define STARTTILE16M 129
  218. #define STARTTILE32  129
  219. #define STARTTILE32M 129
  220. #define STARTEXTERNS 129
  221.  
  222. //
  223. // Thank you for using IGRAB!
  224. //
  225.