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- on mouseDown
- puppetSound("click")
- set the castNum of sprite 26 to the number of cast "Tinhalt" + 2
- updateStage()
- set the castNum of sprite 26 to the number of cast "Tinhalt"
- updateStage()
- puppetSound(0)
- sound stop 1
- sound stop 2
- go("roll", "T_intro.dir")
- end
-