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- on mouseDown
- set the locH of sprite 25 to the locH of sprite 25 - 600
- puppetSound("click")
- set the castNum of sprite 24 to the number of cast "tzur├╝ck" + 2
- updateStage()
- set the castNum of sprite 24 to the number of cast "tzur├╝ck"
- updateStage()
- go(#previous)
- end
-