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- on mouseDown
- puppetsound 2,"click"
- updatestage
- cursor 4
- puppetsprite the clickon, FALSE
- global gsort1,gacno1,gacname1,gtype1,gcheck1
- global gosort1,goacno1,goacname1,gotype1,gocheck1
- global gosort2,goacno2,goacname2,gotype2,gocheck2
- global gosort3,goacno3,goacname3,gotype3,gocheck3
- global gosort4,goacno4,goacname4,gotype4,gocheck4
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- put the text of member "sort1" into gsort1
- put the text of member "osort1" into gosort1
- put the text of member "osort2" into gosort2
- put the text of member "osort3" into gosort3
- put the text of member "osort4" into gosort4
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- put the text of member "acno1" into gacno1
- put the text of member "oacno1" into goacno1
- put the text of member "oacno2" into goacno2
- put the text of member "oacno3" into goacno3
- put the text of member "oacno4" into goacno4
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- put the text of member "acname1" into gacname1
- put the text of member "oacname1" into goacname1
- put the text of member "oacname2" into goacname2
- put the text of member "oacname3" into goacname3
- put the text of member "oacname4" into goacname4
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- put the text of member "type1" into gtype1
- put the text of member "otype1" into gotype1
- put the text of member "otype2" into gotype2
- put the text of member "otype3" into gotype3
- put the text of member "otype4" into gotype4
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- set gcheck1 to FALSE
- set gocheck1 to FALSE
- set gocheck2 to FALSE
- set gocheck3 to FALSE
- set gocheck4 to FALSE
-
- if the hilite of member "check1"= TRUE then set gcheck1 to TRUE
- if the hilite of member "ocheck1"= TRUE then set gocheck1 to TRUE
- if the hilite of member "ocheck2"= TRUE then set gocheck2 to TRUE
- if the hilite of member "ocheck3"= TRUE then set gocheck3 to TRUE
- if the hilite of member "ocheck4"= TRUE then set gocheck4 to TRUE
- printform
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- end