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- md_raw_file="rawvideo.bin" ; Only for Raw Video
- md_pcm_audio="audio.wav" ; AVI dumping always dumps audio seperatly
- md_compressed_audio="audio.mp3" ; For when selecting compressed
-
- md_ntsc="59649/995"
- md_pal="50/1"
-
- md_file="video.avi"
- md_prog="mencoder"
- md_raw="-demuxer rawvideo -rawvideo format=0x42475218:w=256:h=224:size=172032"
- md_other="-aspect 4:3 -mc 0"
- md_no_sound="-nosound"
- md_sound="-oac mp3lame -lameopts aq=0:preset=64:mode=1"
- md_x264="-ovc x264 -x264encopts qp=0:frameref=15"
- md_ffv1="-ovc lavc -lavcopts vcodec=ffv1:vstrict=-2:aspect=4/3"
- md_xvid="-ovc xvid -xvidencopts fixed_quant=2"
-
- ;Valid variables to use in the next four lines are:
- ;$md_file, $md_prog, $md_raw, $md_other, $md_no_sound, $md_sound, $md_pcm_audio, $md_compressed_audio
- ;and $md_video_rate, $md_vcodec
- ;These variables are defined above.
- ;$md_video_rate is $md_ntsc or $md_pal depending on the game as needed
- ;$md_vcodec is $md_x264, $md_ffv1, or $md_xvid depending on the codec selected
-
- md_command="$md_prog $md_other $md_no_sound $md_raw:fps=$md_video_rate $md_vcodec -o $md_file -"
- md_merge="$md_prog $md_other $md_sound -audiofile $md_pcm_audio -force-avi-aspect 4:3 -ovc copy -o merged.avi $md_file"
- md_audio_compress="lame -m j --preset 64 -q 0 - $md_compressed_audio"
- md_merge_compressed="$md_prog $md_other -oac copy -audiofile $md_compressed_audio -force-avi-aspect 4:3 -ovc copy -o merged.avi $md_file"
-