home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Dream 44
/
Amiga_Dream_44.iso
/
RiscPc
/
jeux
/
brix2.arc
/
!Brix2
/
Info
< prev
next >
Wrap
Text File
|
1996-09-25
|
2KB
|
74 lines
The "Layout" file defines the screens for BRIX.
It can be modified with !Edit.
The structure of the data is as follows:-
Any line NOT beginning with "+", "@" or "=" is a comment.
A line beginning with "=" defines the screen name. The first 20 characters
are displayed when playing the screen.
A line beginning with "@" defines the palette file to be used.
Any line beginning with "+" defines one row of bricks. The lines must be
exactly in the same format as those already present. Spacing is critical.
Eleven such lines define one screen. When the end of file is encountered the
program loops back to the start of the file, even if the current screen
is incompletely defined.
NOTE: if using RANDOM bricks, ensure that there is a KEY somewhere in the
screen, in case the random brick turns into a LOCKED brick.
The available brick values are:-
00 no brick
01 red brick with one pip
02 red brick with two pips
03 red brick with three pips
04 red brick with four pips
05 red brick with five pips
06 locked brick (keyhole)
07 key
08 yellow normal brick
09 green normal brick
10 blue normal brick
11 red normal brick
12 go faster
13 go slower
14 diamond reflector
15 black hole
16 mirror reflector
17 green spiky random reflector
18 one-way brick: up
19 one-way brick: down
20 move right
21 move left
22 move up
23 yellow multiplier
24 "?" random brick
25 bat narrower
26 bat widener
27 hand catcher
28 red multiplier
29 move down
30 move north west
31 move north east
32 move south west
33 move south east
34 one-way brick: left
35 one-way brick: right
36 ghost brick: down
37 ghost brick: up
38 ghost brick: left
39 ghost brick: right
40 bat accelerator
41 bat decelerator
42 plain ghost brick
43 steep trajectory
44 shallow trajectory
45 random multiplier
46 bomb
47 light on
48 light off
49 changes to the last brick killed